Combos with Conqueror's Galleon // Conqueror's Foothold
9 known combos in Commander — View Conqueror's Galleon // Conqueror's Foothold
Results:
Infinite turns
· Lock
Show steps
- Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Time Warp from your graveyard to your hand.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Time Stretch by paying {8}{U}{U}, causing you to take two extra turns after this one.
- Move to your first extra turn.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Time Stretch from your graveyard to your hand.
- Move to your second extra turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Temporal Manipulation from your graveyard to your hand.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Walk the Aeons from your graveyard to your hand.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Deal combat damage to an opponent using a Rogue.
- Cast Notorious Throng for its prowl cost by paying {5}{U}, causing you to take an extra turn after this one.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Notorious Throng from your graveyard to your hand.
- Repeat each turn.
Results:
Infinite storm count
· Infinite mana lands you control can produce
· Infinite magecraft triggers
· Infinite untap of lands you control
Show steps
- Activate any number of lands you control except Conqueror's Foothold by tapping them, adding at least {8}{U}{U}.
- Cast Turnabout by paying {2}{U}{U}, untapping all lands you control.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Turnabout from your graveyard to your hand.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Cast Capture of Jingzhou by paying its mana cost, causing you to take an extra turn after this one.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Capture of Jingzhou from your graveyard to your hand.
- Repeat each turn.
Results:
Infinite storm count
· Infinite mana lands you control can produce
· Infinite magecraft triggers
· Infinite untap of lands you control
Show steps
- Activate any number of lands you control except Conqueror's Foothold by tapping them, adding at least {10}{G}.
- Cast Rude Awakening by paying {4}{G}, untapping all lands you control.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Rude Awakening from your graveyard to your hand.
- Repeat.
Results:
Infinite storm count
· Infinite mana lands you control can produce
· Infinite magecraft triggers
· Infinite untap of lands you control
Show steps
- During an opponent's turn, after their upkeep step, activate any number of lands you control except Conqueror's Foothold by tapping them, adding at least {6}{U}{U}.
- Cast Reset by paying {U}{U}, untapping all lands you control.
- Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Reset from your graveyard to your hand.
- Repeat.
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