Wild Pack Squad vs You Cannot Hide from Me — MTG Card Comparison

Wild Pack Squad

Wild Pack Squad

At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.

Power/Toughness: 2/3

You Cannot Hide from Me

You Cannot Hide from Me

(An ongoing scheme remains face up until it's abandoned.)
At the beginning of combat on your turn, up to one target creature gets +2/+2 and gains vigilance until end of turn. It can't be blocked this turn.
At the beginning of each opponent's end step, if that player has less than half their starting life total, abandon this scheme.

Stat Wild Pack Squad You Cannot Hide from Me
Mana Cost {2}{W}
CMC 3 0
Type Creature — Human Mercenary Ongoing Scheme
Rarity Common Common
Set Through the Omenpaths Duskmourn: House of Horror Commander
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
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