The Archimandrite vs Union of the Third Path — MTG Card Comparison
The Archimandrite
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.
Union of the Third Path
Draw a card, then you gain life equal to the number of cards in your hand.
*Terisia City at last opened its ivory towers to all who sought respite from the endless war.*
| Stat | The Archimandrite | Union of the Third Path |
|---|---|---|
| Mana Cost | {2}{U}{R}{W} | {2}{W} |
| CMC | 5 | 3 |
| Type | Legendary Creature — Human Advisor | Instant |
| Rarity | Rare | Common |
| Set | The Brothers' War Commander | The Brothers' War |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✗ | ✓ |
| Pioneer | ✗ | ✓ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✓ |
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