Stormcage Containment Facility vs The Master of Keys — MTG Card Comparison
Stormcage Containment Facility
Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
The Master of Keys
Flying
When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards.
Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
Power/Toughness: 3/3
| Stat | Stormcage Containment Facility | The Master of Keys |
|---|---|---|
| Mana Cost | — | {X}{W}{U}{B} |
| CMC | 0 | 3 |
| Type | Plane — Unknown Planet | Legendary Enchantment Creature — Horror |
| Rarity | Common | Mythic |
| Set | Doctor Who | Duskmourn: House of Horror Commander |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✗ | ✗ |
| Pioneer | ✗ | ✗ |
| Legacy | ✗ | ✓ |
| Vintage | ✗ | ✓ |
| Commander | ✗ | ✓ |
| Pauper | ✗ | ✗ |
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