Righteous Charge vs Summon: Knights of Round — MTG Card Comparison
Righteous Charge
Creatures you control get +2/+2 until end of turn.
*"In the name of peace, moderation, and decency—wipe them all out!"*
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
| Stat | Righteous Charge | Summon: Knights of Round |
|---|---|---|
| Mana Cost | {1}{W}{W} | {6}{W}{W} |
| CMC | 3 | 8 |
| Type | Sorcery | Enchantment Creature — Saga Knight |
| Rarity | Uncommon | Mythic |
| Set | Gatecrash | Final Fantasy |
| Price (USD) | — | — |
| Standard | ✗ | ✓ |
| Modern | ✓ | ✓ |
| Pioneer | ✓ | ✓ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✓ | ✗ |
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