Power Armor vs Wandering Goblins — MTG Card Comparison
Power Armor
Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
*"Great peril demands formidable weaponry."
—Urza*
Wandering Goblins
Domain — {3}: This creature gets +1/+0 until end of turn for each basic land type among lands you control.
| Stat | Power Armor | Wandering Goblins |
|---|---|---|
| Mana Cost | {4} | {2}{R} |
| CMC | 4 | 3 |
| Type | Artifact | Creature — Goblin Warrior |
| Rarity | Uncommon | Common |
| Set | Duel Decks: Phyrexia vs. the Coalition | Conflux |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✗ | ✓ |
| Pioneer | ✗ | ✗ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✓ |
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