Moonhold vs Rock Jockey — MTG Card Comparison
Moonhold
Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)
Rock Jockey
You can't cast Rock Jockey if you've played a land this turn.
You can't play lands if this creature was cast this turn.
*Goblins don't know much about physics, but they know lots about falling and rocks.*
Power/Toughness: 3/3
| Stat | Moonhold | Rock Jockey |
|---|---|---|
| Mana Cost | {2}{R/W} | {2}{R} |
| CMC | 3 | 3 |
| Type | Instant | Creature — Goblin |
| Rarity | Uncommon | Common |
| Set | Eventide | Scourge |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✓ | ✗ |
| Pioneer | ✗ | ✗ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✓ |
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