Mob Rule vs Smelt-Ward Ignus — MTG Card Comparison

Mob Rule

Mob Rule

Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Smelt-Ward Ignus

Smelt-Ward Ignus

{2}{R}, Sacrifice this creature: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

*"Come in, yes? Is warm!"*

Power/Toughness: 2/1

Stat Mob Rule Smelt-Ward Ignus
Mana Cost {4}{R}{R} {1}{R}
CMC 6 2
Type Sorcery Creature — Elemental
Rarity Rare Uncommon
Set Crimson Vow Commander Ravnica Allegiance
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
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