Merrow Grimeblotter vs Wilderness Hypnotist — MTG Card Comparison
Merrow Grimeblotter
{1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.)
*Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go.*
Power/Toughness: 2/2
Wilderness Hypnotist
{T}: Target red or green creature gets -2/-0 until end of turn.
*"I felt as if I were moving in brackish water, as if I were drowning, even though I knew I stood on dry land."
—Dindun of Kulrath Mine*
Power/Toughness: 1/3
| Stat | Merrow Grimeblotter | Wilderness Hypnotist |
|---|---|---|
| Mana Cost | {3}{U/B} | {2}{U}{U} |
| CMC | 4 | 4 |
| Type | Creature — Merfolk Wizard | Creature — Merfolk Wizard |
| Rarity | Uncommon | Common |
| Set | Shadowmoor | Eventide |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✓ | ✓ |
| Pioneer | ✗ | ✗ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✓ |
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