Mardu Siegebreaker vs Phantom Steed — MTG Card Comparison
Mardu Siegebreaker
Deathtouch, haste
When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.
Power/Toughness: 4/4
Phantom Steed
Flash
When this creature enters, exile another target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.
Power/Toughness: 4/3
| Stat | Mardu Siegebreaker | Phantom Steed |
|---|---|---|
| Mana Cost | {1}{R}{W}{B} | {3}{U} |
| CMC | 4 | 4 |
| Type | Creature — Human Warrior | Creature — Horse Illusion |
| Rarity | Rare | Rare |
| Set | Tarkir: Dragonstorm | Forgotten Realms Commander |
| Price (USD) | — | — |
| Standard | ✓ | ✗ |
| Modern | ✓ | ✗ |
| Pioneer | ✓ | ✗ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✗ |
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