Luminarch Ascension vs Zektar Shrine Expedition — MTG Card Comparison
Luminarch Ascension
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
{1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
Zektar Shrine Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
| Stat | Luminarch Ascension | Zektar Shrine Expedition |
|---|---|---|
| Mana Cost | {1}{W} | {1}{R} |
| CMC | 2 | 2 |
| Type | Enchantment | Enchantment |
| Rarity | Rare | Common |
| Set | Masters 25 | Zendikar |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✓ | ✓ |
| Pioneer | ✗ | ✗ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✓ |
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