Journey to Oblivion vs Out of Time — MTG Card Comparison
Journey to Oblivion
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Out of Time
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
| Stat | Journey to Oblivion | Out of Time |
|---|---|---|
| Mana Cost | {4}{W} | {1}{W}{W} |
| CMC | 5 | 3 |
| Type | Enchantment | Enchantment |
| Rarity | Uncommon | Rare |
| Set | Zendikar Rising | Modern Horizons 2 |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✓ | ✓ |
| Pioneer | ✓ | ✗ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✗ |
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