Hithlain Rope vs Summon: Fenrir — MTG Card Comparison
Hithlain Rope
This artifact can't be sacrificed.
{1}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact.
{2}, {T}: Draw a card. The player to your right gains control of this artifact.
Summon: Fenrir
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
*"Who dares summon me from the darkness?"*
Power/Toughness: 3/2
| Stat | Hithlain Rope | Summon: Fenrir |
|---|---|---|
| Mana Cost | {2} | {2}{G} |
| CMC | 2 | 3 |
| Type | Artifact | Enchantment Creature — Saga Wolf |
| Rarity | Rare | Uncommon |
| Set | Tales of Middle-earth Commander | Final Fantasy |
| Price (USD) | — | — |
| Standard | ✗ | ✓ |
| Modern | ✗ | ✓ |
| Pioneer | ✗ | ✓ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✗ |
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.