Hexplate Wallbreaker vs Museum Nightwatch — MTG Card Comparison
Hexplate Wallbreaker
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+2.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.
Equip {3}{R}
Museum Nightwatch
When this creature dies, create a 2/2 white and blue Detective creature token.
Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
*"You there, halt! The gallery is closed. Wait—what are you doing?"*
Power/Toughness: 3/2
| Stat | Hexplate Wallbreaker | Museum Nightwatch |
|---|---|---|
| Mana Cost | {3}{R}{R} | {3}{W} |
| CMC | 5 | 4 |
| Type | Artifact — Equipment | Creature — Centaur Soldier |
| Rarity | Rare | Common |
| Set | Phyrexia: All Will Be One Commander | Murders at Karlov Manor |
| Price (USD) | — | — |
| Standard | ✗ | ✓ |
| Modern | ✗ | ✓ |
| Pioneer | ✗ | ✓ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✓ |
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