Friendly Neighborhood vs Mystic Might — MTG Card Comparison

Friendly Neighborhood

Friendly Neighborhood

Enchant land
When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.
Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."

Mystic Might

Mystic Might

Enchant land you control<br>Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)<br>Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."

Stat Friendly Neighborhood Mystic Might
Mana Cost {3}{W} {U}
CMC 4
Type Enchantment — Aura Enchantment — Aura
Rarity Rare Rare
Set Marvel's Spider-Man Ice Age
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
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