Fixed Point in Time vs No Way Out (Playtest) — MTG Card Comparison
Fixed Point in Time
When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.)
No Way Out (Playtest)
No Way Out enters with three dread counters.
You can never leave — If a player would planeswalk while this plane has dread counters, chaos ensues instead.
Whenever you roll the planar die, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever Chaos ensures each player may turn a face-down permanent they control face-up. Remove a dread counter from this plane.
| Stat | Fixed Point in Time | No Way Out (Playtest) |
|---|---|---|
| Mana Cost | — | — |
| CMC | — | — |
| Type | Phenomenon | Plane — Duskmourn |
| Rarity | Common | Common |
| Set | Doctor Who | Black Lotus Unknown Planechase |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✗ | ✗ |
| Pioneer | ✗ | ✗ |
| Legacy | ✗ | ✗ |
| Vintage | ✗ | ✗ |
| Commander | ✗ | ✗ |
| Pauper | ✗ | ✗ |
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