Fireball vs Rouse the Mob — MTG Card Comparison
Rouse the Mob is the stronger card — it is an instant (can respond at any time), is legal in more formats (6 vs 0).
Fireball
This spell costs {1} more to cast for each target beyond the first.<br>Fireball deals X damage divided evenly, rounded down, among any number of targets.
Rouse the Mob
Strive — This spell costs {2}{R} more to cast for each target beyond the first.
Any number of target creatures each get +2/+0 and gain trample until end of turn.
| Stat | Fireball | Rouse the Mob |
|---|---|---|
| Mana Cost | {X}{R} | {R} |
| CMC | — | 1 |
| Type | Sorcery | Instant |
| Rarity | Common | Common |
| Set | Limited Edition Beta | Journey into Nyx |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✗ | ✓ |
| Pioneer | ✗ | ✓ |
| Legacy | ✗ | ✓ |
| Vintage | ✗ | ✓ |
| Commander | ✗ | ✓ |
| Pauper | ✗ | ✓ |
Buy Fireball on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.
Buy Rouse the Mob on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.