Finale of Promise vs Invoke Calamity — MTG Card Comparison
Finale of Promise
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
Invoke Calamity
You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
| Stat | Finale of Promise | Invoke Calamity |
|---|---|---|
| Mana Cost | {X}{R}{R} | {1}{R}{R}{R}{R} |
| CMC | 2 | 5 |
| Type | Sorcery | Instant |
| Rarity | Mythic | Rare |
| Set | Outlaws of Thunder Junction Commander | Kamigawa: Neon Dynasty |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✓ | ✓ |
| Pioneer | ✓ | ✓ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✗ |
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