Fifty Feet of Rope vs House Guildmage — MTG Card Comparison

Fifty Feet of Rope

Fifty Feet of Rope

Climb Over — {T}: Target Wall can't block this turn.
Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step.
Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

House Guildmage

House Guildmage

{1}{U}, {T}: Target creature doesn't untap during its controller's next untap step.
{2}{B}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Power/Toughness: 2/2

Stat Fifty Feet of Rope House Guildmage
Mana Cost {1} {U}{B}
CMC 1 2
Type Artifact Creature — Human Wizard
Rarity Uncommon Uncommon
Set Adventures in the Forgotten Realms Guilds of Ravnica
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
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