Ezuri, Claw of Progress vs Maester Seymour — MTG Card Comparison
Ezuri, Claw of Progress
Whenever a creature you control with power 2 or less enters, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Power/Toughness: 3/3
Maester Seymour
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
{3}{G}{G}: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
| Stat | Ezuri, Claw of Progress | Maester Seymour |
|---|---|---|
| Mana Cost | {2}{G}{U} | {2}{G} |
| CMC | 4 | 3 |
| Type | Legendary Creature — Phyrexian Elf Warrior | Legendary Creature — Human Elf Cleric |
| Rarity | Mythic | Rare |
| Set | Double Masters 2022 | Final Fantasy Commander |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✗ | ✗ |
| Pioneer | ✗ | ✗ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✗ |
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