Dawnhart Mentor vs Minn, Wily Illusionist — MTG Card Comparison
Dawnhart Mentor has the edge overall — it is legal in more formats (5 vs 3).
Dawnhart Mentor
When this creature enters, create a 1/1 white Human creature token.
Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
Minn, Wily Illusionist
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
| Stat | Dawnhart Mentor | Minn, Wily Illusionist |
|---|---|---|
| Mana Cost | {2}{G} | {1}{U}{U} |
| CMC | 3 | 3 |
| Type | Creature — Human Warlock | Legendary Creature — Gnome Wizard |
| Rarity | Uncommon | Rare |
| Set | Innistrad: Midnight Hunt | Forgotten Realms Commander |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✓ | ✗ |
| Pioneer | ✓ | ✗ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✗ |
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