Courageous Resolve vs Pact Weapon — MTG Card Comparison

Courageous Resolve

Courageous Resolve

Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.

Pact Weapon

Pact Weapon

As long as this Equipment is attached to a creature, you don't lose the game for having 0 or less life.
Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.
Equip—Discard a card.

Stat Courageous Resolve Pact Weapon
Mana Cost {2}{W} {3}{B}
CMC 3 4
Type Instant Artifact — Equipment
Rarity Rare Mythic
Set Tales of Middle-earth Commander Commander Legends: Battle for Baldur's Gate
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
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