Cooperation vs Temporal Isolation — MTG Card Comparison
Temporal Isolation is the stronger card — it costs less mana (2 vs 3), is legal in more formats (5 vs 0).
Cooperation
Enchant creature
Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
*"The Elves train our healers, and we keep the Orcs at bay. Most Elvish bargains aren't as fair."
—General Jarkeld, the Arctic Fox*
Temporal Isolation
Flash
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.
| Stat | Cooperation | Temporal Isolation |
|---|---|---|
| Mana Cost | {2}{W} | {1}{W} |
| CMC | 3 | 2 |
| Type | Enchantment — Aura | Enchantment — Aura |
| Rarity | Common | Common |
| Set | Ice Age | Time Spiral Remastered |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✗ | ✓ |
| Pioneer | ✗ | ✗ |
| Legacy | ✗ | ✓ |
| Vintage | ✗ | ✓ |
| Commander | ✗ | ✓ |
| Pauper | ✗ | ✓ |
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