Captivating Crew vs Smelt-Ward Ignus — MTG Card Comparison

Captivating Crew

Captivating Crew

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

*"We sail. We plunder. Then we dance."*

Power/Toughness: 4/3

Smelt-Ward Ignus

Smelt-Ward Ignus

{2}{R}, Sacrifice this creature: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

*"Come in, yes? Is warm!"*

Power/Toughness: 2/1

Stat Captivating Crew Smelt-Ward Ignus
Mana Cost {3}{R} {1}{R}
CMC 4 2
Type Creature — Human Pirate Creature — Elemental
Rarity Rare Uncommon
Set Outlaws of Thunder Junction Commander Ravnica Allegiance
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
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