Captivating Cave vs Hall of Oracles — MTG Card Comparison

Captivating Cave has the edge overall — it is legal in more formats (7 vs 5).

Captivating Cave

Captivating Cave

{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Hall of Oracles

Hall of Oracles

{T}: Add {C}.
{1}, {T}: Add one mana of any color.
{T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.

Stat Captivating Cave Hall of Oracles
Mana Cost
CMC 0 0
Type Land — Cave Land
Rarity Common Rare
Set The Lost Caverns of Ixalan Strixhaven: School of Mages
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
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