Call the Spirit Dragons vs Simic Ascendancy — MTG Card Comparison
Call the Spirit Dragons
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
*The essence of Tarkir was shaped into draconic embodiments of the re-formed clans.*
Simic Ascendancy
{1}{G}{U}: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
| Stat | Call the Spirit Dragons | Simic Ascendancy |
|---|---|---|
| Mana Cost | {W}{U}{B}{R}{G} | {G}{U} |
| CMC | 5 | 2 |
| Type | Enchantment | Enchantment |
| Rarity | Mythic | Rare |
| Set | Tarkir: Dragonstorm | The Lost Caverns of Ixalan Commander |
| Price (USD) | — | — |
| Standard | ✓ | ✗ |
| Modern | ✓ | ✓ |
| Pioneer | ✓ | ✓ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✗ |
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