Book of Mazarbul vs Swarm Guildmage — MTG Card Comparison
Swarm Guildmage is the stronger card — it costs less mana (2 vs 3), is legal in more formats (5 vs 4).
Book of Mazarbul
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
Swarm Guildmage
{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.)
{1}{G}, {T}: You gain 2 life.
Power/Toughness: 2/2
| Stat | Book of Mazarbul | Swarm Guildmage |
|---|---|---|
| Mana Cost | {2}{R} | {B}{G} |
| CMC | 3 | 2 |
| Type | Enchantment — Saga | Creature — Elf Shaman |
| Rarity | Uncommon | Uncommon |
| Set | The Lord of the Rings: Tales of Middle-earth | Guilds of Ravnica |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✓ | ✓ |
| Pioneer | ✗ | ✓ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✗ | ✗ |
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