Bonus Round vs Will Kenrith — MTG Card Comparison

Bonus Round is the stronger card — it costs less mana (3 vs 6).

Bonus Round

Bonus Round

Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.

*When the twin-spell bonus round begins, the crowd rises to its feet in anticipation of incredible combinations.*

Will Kenrith

Will Kenrith

+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.
−2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.
−8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."
Partner with Rowan Kenrith
Will Kenrith can be your commander.

Stat Bonus Round Will Kenrith
Mana Cost {1}{R}{R} {4}{U}{U}
CMC 3 6
Type Sorcery Legendary Planeswalker — Will
Rarity Rare Mythic
Set Battlebond Commander Legends: Battle for Baldur's Gate
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
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