Anzrag, the Quake-Mole vs Balthier and Fran — MTG Card Comparison

Anzrag, the Quake-Mole

Anzrag, the Quake-Mole

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
{3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

*His claws tear at the foundations of civilization.*

Power/Toughness: 8/4

Balthier and Fran

Balthier and Fran

Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase.

Stat Anzrag, the Quake-Mole Balthier and Fran
Mana Cost {2}{R}{G} {1}{R}{G}
CMC 4 3
Type Legendary Creature — Mole God Legendary Creature — Human Rabbit
Rarity Mythic Rare
Set Murders at Karlov Manor Final Fantasy
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
Buy Anzrag, the Quake-Mole on TCGPlayer Buy on Amazon

As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.

Buy Balthier and Fran on TCGPlayer Buy on Amazon

As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.