Amrou Scout vs Sunforger — MTG Card Comparison
Amrou Scout
{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
*The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."*
Power/Toughness: 2/1
Sunforger
Equipped creature gets +4/+0.
{R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip {3}
| Stat | Amrou Scout | Sunforger |
|---|---|---|
| Mana Cost | {1}{W} | {3} |
| CMC | 2 | 3 |
| Type | Creature — Kithkin Rebel Scout | Artifact — Equipment |
| Rarity | Common | Rare |
| Set | Time Spiral Remastered | Commander Legends |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✓ | ✓ |
| Pioneer | ✗ | ✗ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✓ | ✗ |
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