Alms vs Save Life — MTG Card Comparison
Alms
{1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
Save Life
Choose one —
• Target player gains 2½ life.
• Prevent the next 2½ damage that would be dealt to target creature this turn.
Gotcha — If an opponent says "save" or "life," you may say "Gotcha!" When you do, return Save Life from your graveyard to your hand.
*Who consistently managed to win.*
| Stat | Alms | Save Life |
|---|---|---|
| Mana Cost | {W} | {W} |
| CMC | 1 | 1 |
| Type | Enchantment | Instant |
| Rarity | Common | Uncommon |
| Set | Weatherlight | Unhinged |
| Price (USD) | — | — |
| Standard | ✗ | ✗ |
| Modern | ✗ | ✗ |
| Pioneer | ✗ | ✗ |
| Legacy | ✓ | ✗ |
| Vintage | ✓ | ✗ |
| Commander | ✓ | ✗ |
| Pauper | ✓ | ✗ |
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