All in Good Time vs Regenerations Restored — MTG Card Comparison

All in Good Time

All in Good Time

When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.

*"Take a moment. Ponder the depths of your insignificance."*

Regenerations Restored

Regenerations Restored

Vanishing 12 (This enchantment enters with twelve time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever one or more time counters are removed from this enchantment, scry 1 and you gain 1 life. Then if this enchantment has no time counters on it, exile it. When you do, take an extra turn after this one.

Stat All in Good Time Regenerations Restored
Mana Cost {W}{U}
CMC 0 2
Type Scheme Enchantment
Rarity Common Rare
Set Archenemy Schemes Doctor Who
Price (USD)
Standard
Modern
Pioneer
Legacy
Vintage
Commander
Pauper
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