Afterlife vs Get Lost — MTG Card Comparison
Afterlife
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Get Lost
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
| Stat | Afterlife | Get Lost |
|---|---|---|
| Mana Cost | {2}{W} | {1}{W} |
| CMC | — | 2 |
| Type | Instant | Instant |
| Rarity | Uncommon | Rare |
| Set | Mirage | The Lost Caverns of Ixalan |
| Price (USD) | — | — |
| Standard | ✗ | ✓ |
| Modern | ✗ | ✓ |
| Pioneer | ✗ | ✓ |
| Legacy | ✓ | ✓ |
| Vintage | ✓ | ✓ |
| Commander | ✓ | ✓ |
| Pauper | ✓ | ✗ |