Combos with Combine Guildmage
15 known combos in Commander — View Combine Guildmage
Results:
Infinite LTB
· Infinite ETB
· Infinite death triggers
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
- Cast Murderous Redcap by paying {2}{B/R}{B/R}, which enters with a +1/+1 counter on it due to Combine Guildmage.
- When Murderous Redcap enters the battlefield, it triggers, dealing an amount of damage to itself equal to its power.
- Murderous Redcap dies as a state-based action due to having 0 toughness.
- Murderous Redcap's persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Combine Guildmage.
- Repeat from step 3.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite colorless mana
· Infinite +1/+1 counters on a creature
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
- Cast Basking Broodscale by paying {1}{G}, causing it to enter with a +1/+1 counter due to Combine Guildmage.
- When Basking Broodscale enters, it triggers, creating an 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter due to Combine Guildmage.
- Activate the Eldrazi Spawn by sacrificing it, adding {C}.
- When the Eldrazi Spawn dies, Reyhan triggers, putting at least one +1/+1 counter on Basking Broodscale.
- Basking Broodscale triggers, creating an 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter due to Combine Guildmage.
- Repeat from step 4.
Results:
Infinite creature tokens
· Infinite ETB
· Infinite mana creatures you control can produce
· Infinite untap of creatures
· Infinite untap of creatures you control
Show steps
- Activate Zameck Guildmage's first ability by paying {1}{G} and tapping it, causing each creature you control to enter the battlefield with a +1/+1 counter on it this turn.
- Cause a creature to enter the battlefield, which enters with at least one +1/+1 counter on it due to Combine Guildmage.
- Intruder Alarm and Animation Module trigger.
- Resolve the Intruder Alarm trigger, untapping all creatures.
- Holding priority, activate a mana-producing creature by tapping it, adding at least {1}.
- Resolve the Animation Module trigger, causing you to create a 1/1 Servo artifact creature token that enters the battlefield with at least one +1/+1 counter on it due to Combine Guildmage.
- Repeat from step 3.
Results:
Infinite LTB
· Infinite ETB
· Infinite death triggers
· Infinite storm count
· Infinite colorless mana that can only be spent to activate abilities
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it, causing creatures that enter the battlefield under your control this turn to enter with a +1/+1 counter on them.
- Cast Cryptic Trilobite by paying {0}, causing it to enter the battlefield with a +1/+1 counter on it due to Combine Guildmage.
- Activate Together Forever by paying {1}, targeting Cryptic Trilobite.
- Activate Cryptic Trilobite by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities.
- Cryptic Trilobite dies as a state-based action due to having 0 toughness, triggering Together Forever, returning Cryptic Trilobite from your graveyard to your hand.
- Repeat from step 2.
Results:
Infinite creature tokens with haste
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it, causing each creature you control to enter the battlefield with an additional +1/+1 counter on it this turn.
- Activate a creature you control with a +1/+1 counter on it using Kiki-Jiki's ability by tapping it, creating a token copy of any nonlegendary creature you control with haste that enters the battlefield with at least one +1/+1 counter on it due to Combine Guildmage.
- Repeat step 2.
Results:
Infinite colored mana
· Infinite creature tokens
· Infinite ETB
· Infinite mana creatures you control can produce
· Infinite Treasure tokens
· Infinite untap of creatures
· Infinite LTB
· Infinite sacrifice triggers
· Infinite death triggers
· Reduce the toughness of creatures opponents control to 0
· Infinite +1/+1 counters on creatures you control
· Infinite untap of creatures you control
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G}, causing each creature you control to enter the battlefield with a +1/+1 counter on it this turn.
- Activate Fain's second ability by tapping it and removing a counter from a creature you control, creating a Treasure artifact token and a 1/1 Squirrel creature token that enters with a +1/+1 counter on it due to Combine Guildmage.
- The Squirrel enters the battlefield, triggering Intruder Alarm, untapping all creatures.
- Repeat from step 2.
- Once you have infinite Treasure and Squirrel tokens, you may activate Fain's other abilities.
Results:
Infinite ETB
· Infinite LTB
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it, causing each creature you control to enter the battlefield with a +1/+1 counter on it this turn.
- Activate another creature you control that has a +1/+1 counter on it by exiling it, creating a 1/1 Human creature token that enters the battlefield with a +1/+1 counter on it due to Combine Guildmage.
- Repeat step 2 using the Human token instead.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
- Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
- When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
- Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
- If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
- Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite self-mill
· Infinite creature tokens
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
- Activate a creature using Grist's first loyalty ability by putting a loyalty counter on it, causing you to create a 1/1 Insect creature token and mill a card, and then put a loyalty counter on the creature and repeat the process if the card was an Insect.
- The Insect enters the battlefield with a +1/+1 counter on it due to Combine Guildmage, causing it to have Grist's abilities.
- Repeat from step 2 using the Insect token instead.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite lifegain triggers
· Infinite lifegain
· Infinite lifeloss
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
- Activate Sling-Gang Lieutenant by sacrificing Putrid Goblin.
- When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Combine Guildmage.
- Resolve the Sling-Gang Lieutenant ability.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite colorless mana
· Infinite +1/+1 counters on a creature
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G}.
- Cast Basking Broodscale by paying {1}{G}, which enters with a +1/+1 counter on it due to Combine Guildmage.
- Basking Broodscale triggers, creating a 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter on it due to Combine Guildmage.
- Activate the Eldrazi Spawn by sacrificing it, adding {C}.
- When the Eldrazi Spawn dies, Reluctant Role Model's second ability triggers, putting a +1/+1 counter on Basking Broodscale.
- Repeat from step 3.
Results:
Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite red mana
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
- Activate Skirk Prospector by sacrificing Scuzzback Marauders, adding {R}.
- When Scuzzback Marauders dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Combine Guildmage.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite storm count
· Infinite commander casts
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
- Cast Dargo from the command zone by paying {R}, causing it to enter the battlefield with a +1/+1 counter on it due to Combine Guildmage.
- Activate Dargo using Wild Cantor's ability by sacrificing it, adding {R}.
- Choose to return Dargo from your graveyard to the command zone.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite storm count
· Infinite commander casts
· Infinite red mana
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
- Cast Dargo from the command zone by paying {R}, causing it to enter the battlefield with a +1/+1 counter on it due to Combine Guildmage.
- Activate Dargo using Tinder Wall's ability by sacrificing it, adding {R}{R}.
- Choose to return Dargo from your graveyard to the command zone.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite storm count
· Infinite commander casts
· Infinite red mana
Show steps
- Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
- Cast Dargo from the command zone by paying {R}, causing it to enter the battlefield with a +1/+1 counter on it due to Combine Guildmage.
- Activate Dargo using Reckless Barbarian's ability by sacrificing it, adding {R}{R}
- Choose to return Dargo from your graveyard to the command zone.
- Repeat from step 2.
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