Combos with Combine Guildmage

15 known combos in Commander — View Combine Guildmage

Results: Infinite LTB · Infinite ETB · Infinite death triggers
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
  2. Cast Murderous Redcap by paying {2}{B/R}{B/R}, which enters with a +1/+1 counter on it due to Combine Guildmage.
  3. When Murderous Redcap enters the battlefield, it triggers, dealing an amount of damage to itself equal to its power.
  4. Murderous Redcap dies as a state-based action due to having 0 toughness.
  5. Murderous Redcap's persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Combine Guildmage.
  6. Repeat from step 3.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite colorless mana · Infinite +1/+1 counters on a creature
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
  2. Cast Basking Broodscale by paying {1}{G}, causing it to enter with a +1/+1 counter due to Combine Guildmage.
  3. When Basking Broodscale enters, it triggers, creating an 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter due to Combine Guildmage.
  4. Activate the Eldrazi Spawn by sacrificing it, adding {C}.
  5. When the Eldrazi Spawn dies, Reyhan triggers, putting at least one +1/+1 counter on Basking Broodscale.
  6. Basking Broodscale triggers, creating an 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter due to Combine Guildmage.
  7. Repeat from step 4.
Results: Infinite creature tokens · Infinite ETB · Infinite mana creatures you control can produce · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Activate Zameck Guildmage's first ability by paying {1}{G} and tapping it, causing each creature you control to enter the battlefield with a +1/+1 counter on it this turn.
  2. Cause a creature to enter the battlefield, which enters with at least one +1/+1 counter on it due to Combine Guildmage.
  3. Intruder Alarm and Animation Module trigger.
  4. Resolve the Intruder Alarm trigger, untapping all creatures.
  5. Holding priority, activate a mana-producing creature by tapping it, adding at least {1}.
  6. Resolve the Animation Module trigger, causing you to create a 1/1 Servo artifact creature token that enters the battlefield with at least one +1/+1 counter on it due to Combine Guildmage.
  7. Repeat from step 3.
Results: Infinite LTB · Infinite ETB · Infinite death triggers · Infinite storm count · Infinite colorless mana that can only be spent to activate abilities
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it, causing creatures that enter the battlefield under your control this turn to enter with a +1/+1 counter on them.
  2. Cast Cryptic Trilobite by paying {0}, causing it to enter the battlefield with a +1/+1 counter on it due to Combine Guildmage.
  3. Activate Together Forever by paying {1}, targeting Cryptic Trilobite.
  4. Activate Cryptic Trilobite by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities.
  5. Cryptic Trilobite dies as a state-based action due to having 0 toughness, triggering Together Forever, returning Cryptic Trilobite from your graveyard to your hand.
  6. Repeat from step 2.
Results: Infinite creature tokens with haste · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it, causing each creature you control to enter the battlefield with an additional +1/+1 counter on it this turn.
  2. Activate a creature you control with a +1/+1 counter on it using Kiki-Jiki's ability by tapping it, creating a token copy of any nonlegendary creature you control with haste that enters the battlefield with at least one +1/+1 counter on it due to Combine Guildmage.
  3. Repeat step 2.
Results: Infinite colored mana · Infinite creature tokens · Infinite ETB · Infinite mana creatures you control can produce · Infinite Treasure tokens · Infinite untap of creatures · Infinite LTB · Infinite sacrifice triggers · Infinite death triggers · Reduce the toughness of creatures opponents control to 0 · Infinite +1/+1 counters on creatures you control · Infinite untap of creatures you control
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G}, causing each creature you control to enter the battlefield with a +1/+1 counter on it this turn.
  2. Activate Fain's second ability by tapping it and removing a counter from a creature you control, creating a Treasure artifact token and a 1/1 Squirrel creature token that enters with a +1/+1 counter on it due to Combine Guildmage.
  3. The Squirrel enters the battlefield, triggering Intruder Alarm, untapping all creatures.
  4. Repeat from step 2.
  5. Once you have infinite Treasure and Squirrel tokens, you may activate Fain's other abilities.
Results: Infinite ETB · Infinite LTB
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it, causing each creature you control to enter the battlefield with a +1/+1 counter on it this turn.
  2. Activate another creature you control that has a +1/+1 counter on it by exiling it, creating a 1/1 Human creature token that enters the battlefield with a +1/+1 counter on it due to Combine Guildmage.
  3. Repeat step 2 using the Human token instead.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
  2. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding {C}{C}.
  3. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  4. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  5. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding {C}{C}.
  6. Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  7. Repeat from step 2.
Results: Infinite ETB · Infinite self-mill · Infinite creature tokens
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
  2. Activate a creature using Grist's first loyalty ability by putting a loyalty counter on it, causing you to create a 1/1 Insect creature token and mill a card, and then put a loyalty counter on the creature and repeat the process if the card was an Insect.
  3. The Insect enters the battlefield with a +1/+1 counter on it due to Combine Guildmage, causing it to have Grist's abilities.
  4. Repeat from step 2 using the Insect token instead.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite lifegain triggers · Infinite lifegain · Infinite lifeloss
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
  2. Activate Sling-Gang Lieutenant by sacrificing Putrid Goblin.
  3. When Putrid Goblin dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Combine Guildmage.
  4. Resolve the Sling-Gang Lieutenant ability.
  5. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite colorless mana · Infinite +1/+1 counters on a creature
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G}.
  2. Cast Basking Broodscale by paying {1}{G}, which enters with a +1/+1 counter on it due to Combine Guildmage.
  3. Basking Broodscale triggers, creating a 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter on it due to Combine Guildmage.
  4. Activate the Eldrazi Spawn by sacrificing it, adding {C}.
  5. When the Eldrazi Spawn dies, Reluctant Role Model's second ability triggers, putting a +1/+1 counter on Basking Broodscale.
  6. Repeat from step 3.
Results: Infinite ETB · Infinite LTB · Infinite sacrifice triggers · Infinite death triggers · Infinite red mana
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
  2. Activate Skirk Prospector by sacrificing Scuzzback Marauders, adding {R}.
  3. When Scuzzback Marauders dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to Combine Guildmage.
  4. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite storm count · Infinite commander casts
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
  2. Cast Dargo from the command zone by paying {R}, causing it to enter the battlefield with a +1/+1 counter on it due to Combine Guildmage.
  3. Activate Dargo using Wild Cantor's ability by sacrificing it, adding {R}.
  4. Choose to return Dargo from your graveyard to the command zone.
  5. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite storm count · Infinite commander casts · Infinite red mana
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
  2. Cast Dargo from the command zone by paying {R}, causing it to enter the battlefield with a +1/+1 counter on it due to Combine Guildmage.
  3. Activate Dargo using Tinder Wall's ability by sacrificing it, adding {R}{R}.
  4. Choose to return Dargo from your graveyard to the command zone.
  5. Repeat from step 2.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite storm count · Infinite commander casts · Infinite red mana
Show steps
  1. Activate Combine Guildmage's first ability by paying {1}{G} and tapping it.
  2. Cast Dargo from the command zone by paying {R}, causing it to enter the battlefield with a +1/+1 counter on it due to Combine Guildmage.
  3. Activate Dargo using Reckless Barbarian's ability by sacrificing it, adding {R}{R}
  4. Choose to return Dargo from your graveyard to the command zone.
  5. Repeat from step 2.
Buy Combine Guildmage on TCGPlayer Buy on Amazon

As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.