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  1. Home
  2. Cards
  3. Clearwater Pathway // Murkwater Pathway
  4. Budget Alternatives

Budget Alternatives to Clearwater Pathway // Murkwater Pathway

15 options under $2 to replace Clearwater Pathway // Murkwater Pathway ($5.04) — View Clearwater Pathway // Murkwater Pathway

Dimir Guildgate Dimir Guildgate $0.10 Gate This land enters tapped. Submerged Boneyard Submerged Boneyard $0.14 Land This land enters tapped. Sinister Hideout Sinister Hideout $0.17 Land This land enters tapped. Murky Sewer Murky Sewer $0.17 Land This land enters tapped unless a player has 13 or less life. Treno, Dark City Treno, Dark City $0.20 Town This land enters tapped. Dreadship Reef Dreadship Reef $0.24 Land {T}: Add {C}. Darkwater Catacombs Darkwater Catacombs $0.25 Land {1}, {T}: Add {U}{B}. Port of Karfell Port of Karfell $0.26 Land This land enters tapped. River of Tears River of Tears $0.28 Land {T}: Add {U}. Salt Marsh Salt Marsh $0.31 Land This land enters tapped. Creeping Tar Pit Creeping Tar Pit $0.31 Land This land enters tapped. Secret Passage Secret Passage $0.34 Land This land enters tapped. Choked Estuary Choked Estuary $0.34 Land As this land enters, you may reveal an Island or Swamp card from your hand. Frost Marsh Frost Marsh $0.84 Snow Land This land enters tapped. Darkslick Shores Darkslick Shores $1.91 Land This land enters tapped unless you control two or fewer other lands.
Clearwater Pathway // Murkwater Pathway vs Dimir Guildgate — side-by-side comparison →
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