Circle of Dreams Druid — Magic: The Gathering card

Circle of Dreams Druid

{G}{G}{G}
Creature — Elf Druid

{T}: Add {G} for each creature you control.

*The realms protected by druids of the Circle of Dreams are gleaming, fruitful places, where dream and reality blur together and the weary can find rest.*

Power/Toughness: 2/1

Set Adventures in the Forgotten Realms
Rarity Rare
Mana Value 3
Artist Sam Guay
Collector # 176

Why Play Circle of Dreams Druid

The triple green mana cost signals its home in creature-heavy green decks that can generate explosive turns. Once you have four or more creatures in play, this druid becomes a powerhouse mana engine that can fuel massive turns or cast multiple high-cost spells. Elf tribal decks particularly value this card since it scales with their natural strategy of flooding the board with creatures while providing the elf creature type for tribal synergies.

Format Notes

Commander sees the most play for Circle of Dreams Druid, where creature-based strategies thrive in longer games and the multiplayer format rewards big mana plays. In Pioneer and Modern, it occasionally appears in elf tribal builds but faces stiff competition from faster combo pieces. The card has never faced banning issues and remains a solid role-player rather than a format-warping threat.

Combos & Synergies

Craterhoof Behemoth represents the classic payoff for the explosive mana this druid provides, often ending games immediately after a big mana turn. Elvish Archdruid creates redundancy in elf decks while also contributing to the creature count needed to maximize the druid's output. Token generators like Avenger of Zendikar turn Circle of Dreams Druid into an incredible mana source, potentially adding six or more green mana the turn after Avenger enters the battlefield.