Combos with Chocobo Racetrack
15 known combos in Commander — View Chocobo Racetrack
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Simic Growth Chamber.
- When Simic Growth Chamber enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Simic Growth Chamber from your hand onto the battlefield.
- When Simic Growth Chamber enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Selesnya Sanctuary.
- When Selesnya Sanctuary enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Selesnya Sanctuary trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Selesnya Sanctuary from your hand onto the battlefield.
- When Selesnya Sanctuary enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Gruul Turf.
- When Gruul Turf enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Gruul Turf trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Gruul Turf from your hand onto the battlefield.
- When Gruul Turf enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Azorius Chancery.
- When Azorius Chancery enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Azorius Chancery trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Azorius Chancery from your hand onto the battlefield.
- When Azorius Chancery enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Guildless Commons.
- When Guildless Commons enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Guildless Commons from your hand onto the battlefield.
- When Guildless Commons enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Arid Archway.
- When Arid Archway enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Arid Archway from your hand onto the battlefield.
- When Arid Archway enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Golgari Rot Farm.
- When Golgari Rot Farm enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Golgari Rot Farm trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Golgari Rot Farm from your hand onto the battlefield.
- When Golgari Rot Farm enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Put all lands with a basic land type from your library onto the battlefield tapped
Show steps
- Activate Perilous Forays by paying {1} and sacrificing a creature, causing you to search your library for a land card with a basic land type and put it onto the battlefield tapped.
- When the land enters the battlefield Tireless Provisioner and Chocobo Racetrack trigger.
- Resolve the Tireless Provisioner trigger, creating a Treasure token.
- Activate the Treasure by tapping and sacrificing it, adding {1}.
- Resolve the Chocobo Racetrack trigger, creating a creature token.
- Repeat.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Izzet Boilerworks.
- When Izzet Boilerworks enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Izzet Boilerworks from your hand onto the battlefield.
- When Izzet Boilerworks enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Put all lands with a basic land type from your library onto the battlefield tapped
Show steps
- Activate Perilous Forays by paying {1} and sacrificing a creature, causing you to search your library for a land card with a basic land type and put it onto the battlefield tapped.
- When the land enters the battlefield Lotus Cobra and Chocobo Racetrack trigger.
- Resolve the Lotus Cobra trigger, adding {1}.
- Resolve the Chocobo Racetrack trigger, creating a creature token.
- Repeat.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Dimir Aqueduct.
- When Dimir Aqueduct enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Dimir Aqueduct trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Dimir Aqueduct from your hand onto the battlefield.
- When Dimir Aqueduct enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Boros Garrison.
- When Boros Garrison enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Boros Garrison trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Boros Garrison from your hand onto the battlefield.
- When Boros Garrison enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
Results:
Near-infinite landfall triggers
· Put all lands from your library onto the battlefield tapped
Show steps
- Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped.
- When the land enters the battlefield, Chocobo Racetrack and Retreat to Coralhelm trigger.
- Resolve the Chocobo Racetrack trigger, creating a creature token.
- Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary.
- Repeat.
Results:
Put all lands with a basic land type from your library onto the battlefield tapped
Show steps
- Activate Perilous Forays by paying {1} and sacrificing a creature you control, searching your library for a land card with a basic land type and putting it on the battlefield untapped due to Spelunking.
- When the land enters the battlefield, Chocobo Racetrack triggers, creating a creature token.
- Activate the land by tapping it, adding {1}.
- Repeat.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Play Orzhov Basilica.
- When Orzhov Basilica enters the battlefield, it, Chocobo Racetrack, and Kodama of the East Tree trigger.
- Resolve the Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
- Resolve the Orzhov Basilica trigger, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Orzhov Basilica from your hand onto the battlefield.
- When Orzhov Basilica enters the battlefield, it and Chocobo Racetrack trigger.
- Repeat from step 4.
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