Chasm Skulker
Creature — Squid Horror
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.<br>When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
Why Play Chasm Skulker
Draw-heavy decks love this three-mana threat that grows exponentially while providing insurance against removal. The card shines in blue-based value engines where you're naturally drawing multiple cards per turn through cantrips, card selection, and draw spells. Even if opponents remove it immediately, you're left with an army of evasive tokens equal to the counters it accumulated, making it a win-win threat that demands an answer while punishing that answer.Format Notes
Pioneer sees the most competitive play for Chasm Skulker, fitting into control and midrange shells that can protect it while drawing cards. Commander remains its strongest format due to the multiplayer nature encouraging longer games and more card draw opportunities. The card has never faced banning issues but sees minimal Modern play due to the format's speed, though it occasionally appears in fringe blue-based value decks.Combos & Synergies
Looting effects like Faithful Mending and Thirst for Discovery provide excellent value by growing Chasm Skulker while filtering your hand. Teferi, Hero of Dominaria creates a powerful engine by drawing cards during your turn while providing protection with his plus ability. Laboratory Maniac strategies appreciate having a backup win condition that naturally grows from all the card draw, and the resulting tokens can provide crucial board presence when going for the alternative win condition.Featured in These Decks
- Stalwart Unity Commander
- Peace Offering Commander
- Obscura Operation Commander
- Mind Flayarrrs Commander
- Divine Convocation Commander
- Counter Blitz (FINAL FANTASY X) Commander