Combos with Chameleon, Master of Disguise
15 known combos in Commander — View Chameleon, Master of Disguise
Results:
Infinite LTB
· Infinite ETB
Show steps
- Cast Chameleon by paying its mana cost, choosing to have it enter the battlefield as a copy of Felidar Guardian
- When Chameleon enters the battlefield, it triggers, blinking Felidar Guardian.
- When Felidar Guardian enters the battlefield, it triggers, blinking Chameleon. Choose to have Chameleon enter the battlefield as a copy of Felidar Guardian.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- Activate Baboon Spirit by paying {3}{U}, exiling Chameleon
- At the beginning of your end step, Baboon Spirit triggers, returning Chameleon from exile to the battlefield. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- At the beginning of your end step, Conjurer's Closet triggers, blinking Chameleon. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- At the beginning of your end step, Y'shtola Rhul triggers, blinking Chameleon. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- At the beginning of your end step, Thassa triggers, blinking Chameleon. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- At the beginning of your end step, Airbender Ascension triggers, blinking Chameleon. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- Activate Chameleon by paying {1}{U}, blinking it. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- When Chameleon enters, Deadeye Navigator's soulbond ability triggers, repairing it and Chameleon.
- Repeat each turn.
Results:
Creatures can't attack
· Lock
Show steps
Because Chameleon and Pramikon disagree on the direction in which players can attack, players are unable to attack at all so long as there are three or more players.
Results:
Infinite ETB
· Infinite creature tokens
Show steps
- Activate Kiora's Follower by tapping it, targeting Chameleon.
- Deeproot Pilgrimage triggers, creating a 1/1 Merfolk creature token.
- Resolve the Kiora's Follower ability, untapping Chameleon.
- Activate Chameleon by tapping it, targeting Kiora's Follower.
- Deeproot Pilgrimage triggers, creating a 1/1 Merfolk creature token.
- Resolve the Chameleon ability, untapping Kiora's Follower.
- Repeat.
Chameleon, Master of Disguise
Wispweaver Angel
Results:
Infinite LTB
· Infinite ETB
Show steps
- Cast Chameleon by paying its mana cost, choosing to have it enter the battlefield as a copy of Wispweaver Angel
- When Chameleon enters the battlefield, it triggers, blinking Wispweaver Angel.
- When Wispweaver Angel enters the battlefield, it triggers, blinking Chameleon. Choose to have Chameleon enter the battlefield as a copy of Wispweaver Angel.
- Repeat from step 2.
Mirror-Mad Phantasm
Chameleon, Master of Disguise
Results:
Infinite self-mill
Show steps
Activate Chameleon by paying {1}{U}, shuffling Chameleon into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.
Results:
Infinite mana permanents you control can produce
Show steps
- Activate Kiora's Follower by tapping it, targeting Chameleon.
- Illusionist's Bracers triggers, copying Kiora's Follower's ability.
- Resolve both Kiora's Follower abilities, untapping Chameleon and another permanent you control.
- Activate Chameleon by tapping it, untapping Kiora's Follower.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- At the beginning of your end step, Soulherder triggers, blinking Chameleon. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- Deal combat damage to an opponent using Meneldor. Meneldor triggers, blinking Chameleon. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Chameleon using Avatar Kuruk's ability by paying {20} minus {1} for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
- Deal combat damage to an opponent using Brago. Brago triggers, blinking Chameleon. Choose to have it enter the battlefield as a copy of Avatar Kuruk.
- Repeat each turn.
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