Combos with Chain Stasis
10 known combos in Commander — View Chain Stasis
Results:
Infinite magecraft triggers
· Infinite non-blue mana of colors among permanents you control
Show steps
- Activate Bloom Tender by tapping it, adding at least {1}{U}{G}.
- Cast Chain Stasis by paying {U}, untapping Bloom Tender and choosing to pay {2}{U} to copy Chain Stasis, targeting Bloom Tender.
- Activate Bloom Tender by tapping it, adding at least {1}{U}{G}.
- Resolve the copy of Chain Stasis, untapping Bloom Tender and choosing to pay {2}{U} to copy Chain Stasis, targeting Bloom Tender.
- Repeat from step 3.
- If there are at least four colors among permanents you control, this combo produces infinite mana.
Chain Stasis
Faeburrow Elder
Results:
Infinite magecraft triggers
· Infinite non-blue mana of colors among permanents you control
Show steps
- Activate Faeburrow Elder by tapping it, adding at least {1}{W}{U}{G}.
- Cast Chain Stasis by paying {U}, untapping Faeburrow Elder and choosing to pay {2}{U} to copy Chain Stasis, targeting Faeburrow Elder.
- Activate Faeburrow Elder by tapping it, adding at least {1}{W}{U}{G}.
- Resolve the copy of Chain Stasis, untapping Faeburrow Elder and choosing to pay {2}{U} to copy Chain Stasis, targeting Faeburrow Elder.
- Repeat from step 3.
Results:
Cast a subset of spells in your library
· Infinite magecraft triggers
Show steps
- Cast Chain Stasis by paying {U}, targeting Codie.
- Holding priority, activate Codie by paying {2} and tapping it, adding {W}{U}{B}{R}{G}.
- Resolve Chain Stasis, untapping Codie and causing you to pay {2}{U} to copy Chain Stasis, with the copy targeting Codie.
- Repeat from step 2.
- Once you have an arbitrarily large number of Codie triggers, you may choose not to copy Chain Stasis and cast any instant or sorcery by paying its mana cost, reduced by the {W}{U}{B}{R}{G} added in step 1.
- Codie triggers for each time you activated its ability.
- Resolve the first trigger, causing you to exile cards from the top of your library until you exile an instant or sorcery spell with lesser mana value, and allowing you to cast that spell without paying its mana cost.
- Repeat step 6 for each remaining trigger.
- You may also repeat this combo for each instant and sorcery card in your hand as mana permits, and on subsequent turns.
Results:
Cast a subset of spells in your library
· Infinite magecraft triggers
Show steps
- Cast Chain Stasis by paying {U}, targeting Codie.
- Holding priority, activate Codie by paying {2} and tapping it, adding {W}{U}{B}{R}{G}.
- Resolve Chain Stasis, untapping Codie and causing you to pay {2}{U} to copy Chain Stasis, with the copy targeting Codie.
- Repeat from step 2.
- Once you have an arbitrarily large number of Codie triggers, you may choose not to copy Chain Stasis and cast any instant or sorcery by paying its mana cost, reduced by the {W}{U}{B}{R}{G} added in step 1.
- Codie triggers for each time you activated its ability.
- Resolve the first trigger, causing you to exile cards from the top of your library until you exile an instant or sorcery spell with lesser mana value, and allowing you to cast that spell without paying its mana cost.
- Repeat step 6 for each remaining trigger.
- You may also repeat this combo for each instant and sorcery card in your hand as mana permits, and on subsequent turns.
Results:
Infinite colored mana
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Cast Chain Stasis targeting Kydele.
- Pay {2}{U} to copy Chain Stasis.
- Holding priority on Chain Stasis, activate Kydele to make {C}{C}{C}{C}{C}.
- Holding priority on Chain Stasis, pay {C}{C} to activate Prismite, adding {U}.
- Let the copy of Chain Stasis resolve.
- Repeat steps 2-5.
Results:
Cast a subset of spells in your library
· Infinite black mana
· Infinite green mana
· Infinite magecraft triggers
· Infinite red mana
· Infinite white mana
Show steps
- Cast Chain Stasis by paying {U}, targeting Codie.
- Holding priority, activate Codie by paying at most {2} and tapping it, adding {W}{U}{B}{R}{G}.
- Resolve Chain Stasis, untapping Codie and causing you to pay {2}{U} to copy Chain Stasis, with the copy targeting Codie.
- Repeat from step 2.
- Once you have an arbitrarily large number of Codie triggers, you may choose not to copy Chain Stasis and cast any instant or sorcery by paying its mana cost.
- Codie triggers for each time you activated its ability.
- Resolve the first trigger, causing you to exile cards from the top of your library until you exile an instant or sorcery spell with lesser mana value, and allowing you to cast that spell without paying its mana cost.
- Repeat step 6 for each remaining trigger.
- You may also repeat this combo for each instant and sorcery card in your hand as mana permits, and on subsequent turns.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite ETB
· Near-infinite LTB
· Near-infinite magecraft triggers
· Near-infinite storm count
Show steps
- Activate a mana-producing creature by tapping it, adding at least {U}.
- Cast Chain Stasis by paying {U}, targeting the mana-producing creature.
- Displacer Kitten triggers, blinking Archaeomancer.
- When Archaeomancer enters the battlefield, it triggers, returning Cerulean Wisps from your graveyard to your hand.
- Resolve Chain Stasis, untapping the mana-producing creature.
- Activate a mana-producing creature by tapping it, adding at least {U}.
- Cast Cerulean Wisps by paying {U}, targeting the mana-producing creature.
- Displacer Kitten triggers, blinking Archaeomancer.
- When Archaeomancer enters the battlefield, it triggers, returning Chain Stasis from your graveyard to your hand.
- Resolve Cerulean Wisps, untapping the mana-producing creature and causing you to draw a card.
- Repeat.
Results:
Infinite magecraft triggers
Show steps
- Cast Chain Stasis by paying {U}, targeting the creature with Dual Casting attached.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Activate the Treasure token by tapping and sacrificing it, adding {R}.
- Activate the creature with Dual Casting attached by paying {R} and tapping it, copying Chain Stasis targeting the creature with Dual Casting attached.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Resolve the copy of Chain Stasis, untapping the creature with Dual Casting attached and choosing not to copy Chain Stasis.
- Repeat from step 3.
Results:
Infinite magecraft triggers
· Cast a subset of spells in your library
Show steps
- Cast Aura Finesse by paying {U}, attaching Power Artifact to Codie and drawing a card.
- Cast Chain Stasis by paying {U}, targeting Codie.
- Holding priority, activate Codie by paying {2} and tapping it, adding {W}{U}{B}{R}{G}.
- Resolve Chain Stasis, untapping Codie and causing you to pay {2}{U} to copy Chain Stasis, with the copy targeting Codie.
- Repeat from step 2.
- Once you have an arbitrarily large number of Codie triggers, you may choose not to copy Chain Stasis and cast any instant or sorcery by paying its mana cost, reduced by the {W}{U}{B}{R}{G} added in step 1.
- Codie triggers for each time you activated its ability.
- Resolve the first trigger, causing you to exile cards from the top of your library until you exile an instant or sorcery spell with lesser mana value, and allowing you to cast that spell without paying its mana cost.
- Repeat step 8 for each remaining trigger.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite ETB
· Near-infinite LTB
· Near-infinite magecraft triggers
· Near-infinite storm count
Show steps
- Activate a mana-producing creature by tapping it, adding at least {U}.
- Cast Chain Stasis by paying {U}, targeting the mana-producing creature.
- Displacer Kitten triggers, blinking Eternal Witness.
- When Eternal Witness enters the battlefield, it triggers, returning Cerulean Wisps from your graveyard to your hand.
- Resolve Chain Stasis, untapping the mana-producing creature.
- Activate a mana-producing creature by tapping it, adding at least {U}.
- Cast Cerulean Wisps by paying {U}, targeting the mana-producing creature.
- Displacer Kitten triggers, blinking Eternal Witness.
- When Eternal Witness enters the battlefield, it triggers, returning Chain Stasis from your graveyard to your hand.
- Resolve Cerulean Wisps, untapping the mana-producing creature and causing you to draw a card.
- Repeat.
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