Combos with Chain of Plasma

10 known combos in Commander — View Chain of Plasma

Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Boros Reckoner indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Boros Reckoner and causing you to discard a card and copy Chain of Plasma targeting Boros Reckoner.
  3. Taii Wakeen and Boros Reckoner trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Boros Reckoner trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Boros Reckoner and causing you to discard a card and copy Chain of Plasma targeting Boros Reckoner.
  7. Repeat from step 3.
160 decks Colorless View on Commander Spellbook →
Swans of Bryn Argoll Swans of Bryn Argoll
Chain of Plasma Chain of Plasma
Results: Infinite card draw · Near-infinite looting · Infinite self-mill
Show steps
  1. Cast Chains of Plasma targeting the Swans.
  2. The damage is prevented, and instead you draw 3 cards.
  3. Discard a card to copy Chains of Plasma.
  4. Repeat
100 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Spitemare indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Spitemare and causing you to discard a card and copy Chain of Plasma targeting Spitemare.
  3. Taii Wakeen and Spitemare trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Spitemare trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Spitemare and causing you to discard a card and copy Chain of Plasma targeting Spitemare.
  7. Repeat from step 3.
88 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite draw triggers · Near-infinite self-discard triggers · Near-infinite magecraft triggers
Show steps
  1. Cast Chain of Plasma by paying {1}{R}, targeting Brash Taunter.
  2. Ashling triggers, causing you to discard a card and draw a card.
  3. Resolve Chain of Plasma, dealing 3 damage to Brash Taunter and choosing to discard a card to copy it.
  4. Brash Taunter triggers, dealing 3 damage to any target.
  5. Repeat from step 2 (getting Ashling's additional results once each).
80 decks Colorless View on Commander Spellbook →
Taii Wakeen, Perfect Shot Taii Wakeen, Perfect Shot
Ill-Tempered Loner // Howlpack Avenger Ill-Tempered Loner // Howlpack Avenger
Chain of Plasma Chain of Plasma
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Ill-Tempered Loner indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Ill-Tempered Loner and causing you to discard a card and copy Chain of Plasma targeting Ill-Tempered Loner.
  3. Taii Wakeen and Ill-Tempered Loner trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Ill-Tempered Loner trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Ill-Tempered Loner and causing you to discard a card and copy Chain of Plasma targeting Ill-Tempered Loner.
  7. Repeat from step 3.
56 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Screaming Nemesis indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Screaming Nemesis and causing you to discard a card and copy Chain of Plasma targeting Screaming Nemesis
  3. Taii Wakeen and Screaming Nemesis trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Screaming Nemesis trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Screaming Nemesis and causing you to discard a card and copy Chain of Plasma targeting Screaming Nemesis.
  7. Repeat from step 3.
51 decks Colorless View on Commander Spellbook →
Ashling, Flame Dancer Ashling, Flame Dancer
Chain of Plasma Chain of Plasma Stuffy Doll Stuffy Doll
Results: Near-infinite damage · Infinite draw triggers · Near-infinite self-discard triggers · Near-infinite magecraft triggers
Show steps
  1. Cast Chain of Plasma by paying {1}{R}, targeting Stuffy Doll.
  2. Ashling triggers, causing you to discard a card and draw a card.
  3. Resolve Chain of Plasma, dealing 3 damage to Stuffy Doll and choosing to discard a card to copy it.
  4. Stuffy Doll triggers, dealing 3 damage to the chosen player.
  5. Repeat from step 2 (getting Ashling's additional results once each).
39 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite draw triggers · Near-infinite damage
Show steps
  1. Cast Chain of Plasma targeting Brash Taunter by paying {1}{R}.
  2. Archmage Emeritus triggers, drawing a card.
  3. Resolve Chain of Plasma, dealing 3 damage to Brash Taunter, discarding a card, and copying Chain of Plasma with the same target.
  4. Brash Taunter and Archmage Emeritus trigger.
  5. Resolve Brash Taunter's trigger, dealing 3 damage to target opponent.
  6. Resolve Archamage Emeritus's trigger, drawing a card.
  7. Repeat from step 3.
  8. Once you have one card remaining in library, decline to copy Chain of Plasma.
25 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Near-infinite magecraft triggers · Infinite rummaging
Show steps
  1. Give Truefire Captain indestructible, if needed.
  2. Cast Chain of Plasma by paying {1}{R}, dealing 3 damage to Truefire Captain and causing you to discard a card and copy Chain of Plasma targeting Truefire Captain.
  3. Taii Wakeen and Truefire Captain trigger.
  4. Resolve the Taii Wakeen trigger, causing you to draw a card.
  5. Resolve the Truefire Captain trigger, dealing 3 damage to any target.
  6. Resolve the Chain of Plasma copy, dealing 3 damage to Truefire Captain and causing you to discard a card and copy Chain of Plasma targeting Truefire Captain.
  7. Repeat from step 3.
20 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite draw triggers · Near-infinite damage to one opponent
Show steps
  1. Cast Chain of Plasma targeting Stuffy Doll by paying {1}{R}.
  2. Archmage Emeritus triggers, drawing a card.
  3. Resolve Chain of Plasma, dealing 3 damage to Stuffy Doll, discarding a card, and copying Chain of Plasma with the same target.
  4. Stuffy Doll and Archmage Emeritus trigger.
  5. Resolve Stuffy Doll's trigger, dealing 3 damage to the chosen opponent.
  6. Resolve Archamage Emeritus's trigger, drawing a card.
  7. Repeat from step 3.
  8. Once you have one card remaining in library, decline to copy Chain of Plasma.
15 decks Colorless View on Commander Spellbook →
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