Combos with Cavern Harpy

15 known combos in Commander — View Cavern Harpy

Results: Infinite ETB · Infinite LTB · Infinite storm count
Show steps
  1. Cast Cavern Harpy without paying its mana cost.
  2. Cavern Harpy enters the battlefield, triggering to return itself to your hand.
  3. Repeat.
377 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite mana lands you control can produce · Infinite storm count
Show steps
  1. Activate up to five lands you control by tapping them, adding at least {2}{U}{B}.
  2. Cast Peregrine Drake by paying {4}{U}.
  3. Peregrine Drake enters the battlefield, triggering its ability twice.
  4. Resolve the first Peregrine Drake trigger, untapping the five lands.
  5. Activate the five lands by tapping them, adding at least {2}{U}{B}.
  6. Resolve the second Peregrine Drake trigger, untapping the five lands.
  7. Cast Cavern Harpy by paying {U}{B}.
  8. Cavern Harpy enters the battlefield, triggering its ability twice, returning Cavern Harpy and Peregrine Drake from the battlefield to your hand.
  9. Repeat.
207 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite ETB · Infinite LTB · Infinite storm count · Near-infinite ETB · Near-infinite lifegain · Near-infinite LTB · Near-infinite storm count
Show steps
  1. Pay 1 life to Cavern Harpy to return it to your hand.
  2. Cast Cavern Harpy.
  3. Cavern Harpy enters, returning Ukkima to your hand.
  4. Ukkima triggers, dealing 2 damage to target opponent and gaining you 2 life.
  5. Repeat.
176 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite mana lands you control can produce · Infinite storm count
Show steps
  1. Activate up to five lands you control by tapping them, adding at least {2}{U}{B}.
  2. Cast Peregrine Drake by paying {4}{U}.
  3. Peregrine Drake enters the battlefield, triggering its ability twice.
  4. Resolve the first Peregrine Drake trigger, untapping the five lands.
  5. Activate the five lands by tapping them, adding at least {2}{U}{B}.
  6. Resolve the second Peregrine Drake trigger, untapping the five lands.
  7. Cast Cavern Harpy by paying {U}{B}.
  8. Cavern Harpy enters the battlefield, triggering its ability twice, returning Cavern Harpy and Peregrine Drake from the battlefield to your hand.
  9. Repeat.
120 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite lifegain · Infinite lifegain triggers · Infinite lifeloss · Infinite LTB · Infinite storm count
Show steps
  1. Cast Parasitic Strix by paying {0}.
  2. Parasitic Strix enters the battlefield, causing target player to lose 2 life and gaining you 2 life.
  3. Cast Cavern Harpy by paying {0}.
  4. Cavern Harpy enters the battlefield, returning Parasitic Strix to your hand.
  5. Activate Cavern Harpy by paying 1 life, returning it to your hand.
  6. Repeat.
76 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite storm count
Show steps
  1. Cast Cavern Harpy by paying {0}.
  2. Cavern Harpy enters the battlefield, returning itself from the battlefield to your hand.
  3. Repeat.
50 decks Colorless View on Commander Spellbook →
Results: Infinite LTB · Infinite ETB · Infinite storm count
Show steps
  1. Cast Cavern Harpy by paying {E} due to Primal Prayers, if able, or by paying its mana cost.
  2. When Cavern Harpy enters the battlefield, it and Decoction Module trigger.
  3. Resolve the Decoction Module trigger, causing you to get {E}.
  4. Resolve the Cavern Harpy trigger, returning it from the battlefield to your hand.
  5. Repeat.
26 decks Colorless View on Commander Spellbook →
Results: Infinite LTB · Infinite ETB · Infinite lifegain triggers · Infinite lifegain · Infinite storm count
Show steps
  1. Cast Cavern Harpy by paying {E} due to Primal Prayers, if able, or by paying its mana cost.
  2. When Cavern Harpy enters the battlefield, it and Guide of Souls trigger.
  3. Resolve the Guide of Souls trigger, causing you to get {E} and gain 1 life.
  4. Resolve the Cavern Harpy trigger, returning it from the battlefield to your hand.
  5. Repeat.
25 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite mana lands you control can produce · Infinite storm count
Show steps
  1. Activate up to seven lands you control by tapping them, adding at least {2}{U}{U}{B}.
  2. Cast Great Whale by paying {5}{U}{U}.
  3. Great Whale enters the battlefield, triggering its ability twice.
  4. Resolve the first Great Whale trigger, untapping the seven lands.
  5. Activate the seven lands by tapping them, adding at least {2}{U}{U}{B}.
  6. Resolve the second Great Whale trigger, untapping the seven lands.
  7. Cast Cavern Harpy by paying {U}{B}.
  8. Cavern Harpy enters the battlefield, triggering its ability twice, returning Cavern Harpy and Great Whale from the battlefield to your hand.
  9. Repeat.
24 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Near-infinite lifeloss for all players
Show steps
  1. Activate Cavern Harpy by paying 1 life.
  2. Repeat step 1 until you have 0 life.
  3. Resolve all Cavern Harpy abilities.
  4. Cast Repay in Kind by paying {5}{B}{B}, causing each opponent's life total to become 0.
  5. Each opponent loses the game as a state-based action due to having 0 life.
14 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite mana lands you control can produce · Infinite storm count
Show steps
  1. Activate up to seven lands you control by tapping them, adding at least {2}{U}{U}{B}.
  2. Cast Great Whale by paying {5}{U}{U}.
  3. Great Whale enters the battlefield, triggering its ability twice.
  4. Resolve the first Great Whale trigger, untapping the seven lands.
  5. Activate the seven lands by tapping them, adding at least {2}{U}{U}{B}.
  6. Resolve the second Great Whale trigger, untapping the seven lands.
  7. Cast Cavern Harpy by paying {U}{B}.
  8. Cavern Harpy enters the battlefield, triggering its ability twice, returning Cavern Harpy and Great Whale from the battlefield to your hand.
  9. Repeat.
13 decks Colorless View on Commander Spellbook →
Results: Target player loses the game on each of your turns
Show steps
  1. Activate Cavern Harpy by paying 1 life.
  2. Repeat step 1 until you have zero life.
  3. Resolve the last Cavern Harpy trigger, returning it to your hand.
  4. The remaining Cavern Harpy triggers fizzle.
  5. Activate Soul Conduit by paying {6} and tapping it, exchanging your life total with an opponent's.
  6. The opponent loses the game due to having zero life.
  7. You may repeat this on each of your turns.
Results: Target player loses the game on each of your turns
Show steps
  1. At the beginning of your upkeep, Axis of Mortality triggers.
  2. Activate Cavern Harpy by paying 1 life.
  3. Repeat step 2 until you have zero life.
  4. Resolve the last Cavern Harpy trigger, returning it to your hand.
  5. The remaining Cavern Harpy triggers fizzle.
  6. Resolve the Axis of Mortality trigger, swapping your life total with an opponent.
  7. The opponent loses the game due to having zero life.
  8. You may repeat this on each of your turns.
Results: Target player loses the game
Show steps
  1. During your upkeep, activate Cavern Harpy by paying 1 life.
  2. Repeat step 1 until you have zero life.
  3. Resolve the last Cavern Harpy trigger, returning it to your hand.
  4. The remaining Cavern Harpy triggers fizzle.
  5. Activate Magus of the Mirror by tapping and sacrificing it, exchanging your life total with an opponent.
  6. The opponent loses the game due to having zero life.
Results: Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Cast Cavern Harpy by tapping Fallaji Wayfarer and a blue or black creature.
  2. Cavern Harpy enters the battlefield, triggering itself and Intruder Alarm.
  3. Resolve the Cavern Harpy trigger, returning it from the battlefield to your hand.
  4. Resolve the Intruder Alarm trigger, untapping all creatures.
  5. Repeat.
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