Combos with Bringer of the White Dawn
2 known combos in Commander — View Bringer of the White Dawn
Results:
Infinite turns
· Lock
Show steps
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Move to your next turn.
- At the beginning of your upkeep, Bringer of the White Dawn triggers, returning Coretapper from your graveyard to the battlefield.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Move to your next turn.
- At the beginning of your upkeep, Bringer of the White Dawn triggers, returning Coretapper from your graveyard to the battlefield.
- Activate Lightning Greaves' equip ability by paying {0}, attaching it to Coretapper.
- Repeat.
Buy Bringer of the White Dawn on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.