Break of Day — Magic: The Gathering card

Break of Day

{1}{W}
Instant

Creatures you control get +1/+1 until end of turn.

Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Set Dark Ascension
Rarity Common
Mana Value 2
Artist Karl Kopinski
Collector # 3
Frequently asked questions about Break of Day →

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