Breach the Multiverse

{5}{B}{B}
Sorcery

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

Set March of the Machine
Rarity Rare

Why Play Breach the Multiverse

Seven mana delivers a massive board swing by potentially putting multiple high-value threats into play from all graveyards simultaneously. Reanimator and midrange decks leverage this as a late-game finisher that can steal opposing commanders or planeswalkers while refilling your own battlefield. The ten-card mill effect often enables the spell by loading graveyards with premium targets, making it both setup and payoff in one package.

Format Notes

Commander represents the primary home for this effect, where multiplayer games provide multiple graveyards to exploit and the higher life totals allow time to reach seven mana. Pioneer and Modern occasionally see fringe play in dedicated reanimator shells, though the mana cost limits competitive viability. The card remains legal across all major formats with no ban concerns due to its high casting cost and vulnerability to graveyard hate.

Combos & Synergies

Milling packages like Stitcher's Supplier and Satyr Wayfinder help stock graveyards with premium reanimation targets before casting this spell. Entomb effects become particularly powerful when you can guarantee hitting multiple players' best creatures and planeswalkers. The Phyrexian typing synergizes with tribal payoffs like Elesh Norn, Mother of Machines, while cards like Animate Dead provide cheaper reanimation alternatives that complement this expensive but powerful effect.