Combos with Blood Funnel
15 known combos in Commander — View Blood Funnel
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite storm count
Show steps
- Cast the artifact with mana value 2 or less by paying {0} and 3 life.
- Aetherflux Reservoir and Blood Funnel trigger.
- Resolve the Aetherflux Reservoir trigger, causing you to gain 1 life for each spell you've cast this turn.
- Resolve the Blood Funnel trigger, countering the artifact spell.
- Repeat.
Results:
Infinite storm count
Show steps
- Cast the noncreature spell.
- Blood Funnel triggers; decline to sacrifice a creature and let the spell be countered.
- Guile replaces Blood Funnel's countering of the spell; exile the spell and cast it for free again.
- Blood Funnel triggers again; repeat this loop for infinite storm count.
Results:
Infinite black mana
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite sacrifice triggers
· Infinite storm count
Show steps
- Activate Magus of the Coffers by paying {2} and tapping it, adding at least {B}{B}{B}{B}{B}.
- Cast Corpse Dance with buyback by paying {2}{B} due to Blood Funnel.
- Blood Funnel triggers, causing you to sacrifice Magus of the Coffers.
- Resolve Corpse Dance, returning Magus of the Coffers from your graveyard to the battlefield, giving it haste, and returning Corpse Dance to your hand.
- Repeat.
- If you control six or more Swamps, this combo nets infinite black mana.
Results:
Infinite black mana
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite sacrifice triggers
· Infinite storm count
Show steps
- Activate Witch Engine by tapping it.
- Holding priority, cast Corpse Dance with buyback by paying {2}{B} due to Blood Funnel.
- Blood Funnel triggers, causing you to sacrifice Witch Engine.
- Resolve Corpse Dance, returning Witch Engine from your graveyard to the battlefield, giving it haste, and returning Corpse Dance to your hand.
- Resolve the Witch Engine ability from step 1, adding {B}{B}{B}{B} and failing to give an opponent control of Witch Engine as it is a new object.
- Repeat.
Results:
Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite sacrifice triggers
· Infinite storm count
Show steps
- Cast Lab Rats with buyback by paying {B}.
- Blood Funnel triggers, causing you to sacrifice another creature.
- When the creature dies, Pitiless Plunderer triggers, creating a Treasure token.
- Resolve Lab Rats, causing you to create a 1/1 Rat creature token and return Lab Rats to your hand.
- Activate the Treasure by tapping and sacrificing it, adding {B}.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite storm count
· Infinite magecraft triggers
Show steps
- Cast Searing Touch with buyback by paying {R}. Electro, Blood Funnel and Sedgemoor Witch trigger.
- Resolve the Electro trigger, adding {R}.
- Resolve the Sedgemoor Witch trigger, creating a 1/1 Pest creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the Pest.
- When the Pest dies, it triggers, causing you to gain 1 life.
- Resolve the Searing Touch spell.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite storm count
· Infinite magecraft triggers
· Infinite lifegain triggers
· Infinite lifegain
Show steps
- Cast Searing Touch with buyback by paying {R}. Storm-Kiln Artist, Blood Funnel and Sedgemoor Witch trigger.
- Resolve the Storm-Kiln Artist trigger, creating a Treasure token.
- Holding priority, activate the Treasure by tapping and sacrificing it, adding {R}.
- Resolve the Sedgemoor Witch trigger, creating a 1/1 Pest creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the Pest token.
- When the Pest dies, it triggers, causing you to gain 1 life.
- Resolve the Searing Touch spell.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite storm count
· Infinite magecraft triggers
Show steps
- Cast Searing Touch with buyback by paying {R}. Storm-Kiln Artist, Blood Funnel and Judith trigger.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Activate the Treasure by tapping and sacrificing it, adding {R}.
- Resolve the Judith trigger, creating a 2/2 Imp creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the Imp.
- When the Imp dies, it triggers, dealing 2 damage to each opponent.
- Resolve the Searing Touch spell.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite storm count
· Infinite magecraft triggers
· Infinitely powerful creatures you control until end of turn
Show steps
- Cast Seething Anger with buyback by paying {R}. Storm-Kiln Artist, Blood Funnel and Judith trigger.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Activate the Treasure by tapping and sacrificing it, adding {R}.
- Resolve the Judith trigger, creating a 2/2 Imp creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the Imp.
- When the Imp dies, it triggers, dealing 2 damage to each opponent.
- Resolve the Seething Anger spell.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite storm count
· Infinite magecraft triggers
Show steps
- Cast Searing Touch with buyback by paying {R}. Electro, Blood Funnel and Judith trigger.
- Resolve the Electro trigger, adding {R}.
- Resolve the Judith trigger, creating a creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the creature token.
- Resolve the Searing Touch spell.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite storm count
· Infinite magecraft triggers
· Infinitely powerful creatures you control until end of turn
Show steps
- Cast Seething Anger with buyback by paying {R}. Electro, Blood Funnel and Judith trigger.
- Resolve the Electro trigger, adding {R}.
- Resolve the Judith trigger, creating a creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the creature token.
- Resolve the Seething Anger spell.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite storm count
· Infinite magecraft triggers
· Infinite lifegain triggers
· Infinite lifegain
Show steps
- Cast Searing Touch with buyback by paying {R}. Urabrask, Blood Funnel and Sedgemoor Witch trigger.
- Resolve the Urabrask trigger, adding {R} and dealing 1 damage to an opponent.
- Resolve the Sedgemoor Witch trigger, creating a 1/1 Pest creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the Pest token.
- When the Pest dies, it triggers, causing you to gain 1 life.
- Resolve the Searing Touch spell.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite storm count
· Infinite magecraft triggers
Show steps
- Cast Searing Touch with buyback by paying {R}. Urabrask, Blood Funnel and Judith trigger.
- Resolve the Urabrask trigger, adding {R} and dealing 1 damage to an opponent.
- Resolve the Judith trigger, creating a 2/2 Imp creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the Imp.
- When the Imp dies, it triggers, dealing 2 damage to each opponent.
- Resolve the Searing Touch spell.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite storm count
· Infinite magecraft triggers
· Infinitely powerful creatures you control until end of turn
· Infinite lifegain triggers
· Infinite lifegain
Show steps
- Cast Seething Anger with buyback by paying {R}. Urabrask, Blood Funnel and Sedgemoor Witch trigger.
- Resolve the Urabrask trigger, adding {R} and dealing 1 damage to an opponent.
- Resolve the Sedgemoor Witch trigger, creating a 1/1 Pest creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the Pest token.
- When the Pest dies, it triggers, causing you to gain 1 life.
- Resolve the Seething Anger spell.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite storm count
· Infinite magecraft triggers
· Infinitely powerful creatures you control until end of turn
Show steps
- Cast Seething Anger with buyback by paying {R}. Urabrask, Blood Funnel and Judith trigger.
- Resolve the Urabrask trigger, adding {R} and dealing 1 damage to any target.
- Resolve the Judith trigger, creating a 2/2 Imp creature token.
- Resolve the Blood Funnel trigger, causing you to sacrifice the Imp.
- When the Imp dies, it triggers, dealing 2 damage to each opponent.
- Resolve the Seething Anger spell.
- Repeat.
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