Combos with Blood Funnel

15 known combos in Commander — View Blood Funnel

Results: Infinite damage · Infinite lifegain triggers · Infinite lifegain · Infinite storm count
Show steps
  1. Cast the artifact with mana value 2 or less by paying {0} and 3 life.
  2. Aetherflux Reservoir and Blood Funnel trigger.
  3. Resolve the Aetherflux Reservoir trigger, causing you to gain 1 life for each spell you've cast this turn.
  4. Resolve the Blood Funnel trigger, countering the artifact spell.
  5. Repeat.
81 decks Colorless View on Commander Spellbook →
Results: Infinite storm count
Show steps
  1. Cast the noncreature spell.
  2. Blood Funnel triggers; decline to sacrifice a creature and let the spell be countered.
  3. Guile replaces Blood Funnel's countering of the spell; exile the spell and cast it for free again.
  4. Blood Funnel triggers again; repeat this loop for infinite storm count.
59 decks Colorless View on Commander Spellbook →
Results: Infinite black mana · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite sacrifice triggers · Infinite storm count
Show steps
  1. Activate Magus of the Coffers by paying {2} and tapping it, adding at least {B}{B}{B}{B}{B}.
  2. Cast Corpse Dance with buyback by paying {2}{B} due to Blood Funnel.
  3. Blood Funnel triggers, causing you to sacrifice Magus of the Coffers.
  4. Resolve Corpse Dance, returning Magus of the Coffers from your graveyard to the battlefield, giving it haste, and returning Corpse Dance to your hand.
  5. Repeat.
  6. If you control six or more Swamps, this combo nets infinite black mana.
Results: Infinite black mana · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite sacrifice triggers · Infinite storm count
Show steps
  1. Activate Witch Engine by tapping it.
  2. Holding priority, cast Corpse Dance with buyback by paying {2}{B} due to Blood Funnel.
  3. Blood Funnel triggers, causing you to sacrifice Witch Engine.
  4. Resolve Corpse Dance, returning Witch Engine from your graveyard to the battlefield, giving it haste, and returning Corpse Dance to your hand.
  5. Resolve the Witch Engine ability from step 1, adding {B}{B}{B}{B} and failing to give an opponent control of Witch Engine as it is a new object.
  6. Repeat.
Results: Infinite death triggers · Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite sacrifice triggers · Infinite storm count
Show steps
  1. Cast Lab Rats with buyback by paying {B}.
  2. Blood Funnel triggers, causing you to sacrifice another creature.
  3. When the creature dies, Pitiless Plunderer triggers, creating a Treasure token.
  4. Resolve Lab Rats, causing you to create a 1/1 Rat creature token and return Lab Rats to your hand.
  5. Activate the Treasure by tapping and sacrificing it, adding {B}.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite lifegain triggers · Infinite lifegain · Infinite storm count · Infinite magecraft triggers
Show steps
  1. Cast Searing Touch with buyback by paying {R}. Electro, Blood Funnel and Sedgemoor Witch trigger.
  2. Resolve the Electro trigger, adding {R}.
  3. Resolve the Sedgemoor Witch trigger, creating a 1/1 Pest creature token.
  4. Resolve the Blood Funnel trigger, causing you to sacrifice the Pest.
  5. When the Pest dies, it triggers, causing you to gain 1 life.
  6. Resolve the Searing Touch spell.
  7. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite storm count · Infinite magecraft triggers · Infinite lifegain triggers · Infinite lifegain
Show steps
  1. Cast Searing Touch with buyback by paying {R}. Storm-Kiln Artist, Blood Funnel and Sedgemoor Witch trigger.
  2. Resolve the Storm-Kiln Artist trigger, creating a Treasure token.
  3. Holding priority, activate the Treasure by tapping and sacrificing it, adding {R}.
  4. Resolve the Sedgemoor Witch trigger, creating a 1/1 Pest creature token.
  5. Resolve the Blood Funnel trigger, causing you to sacrifice the Pest token.
  6. When the Pest dies, it triggers, causing you to gain 1 life.
  7. Resolve the Searing Touch spell.
  8. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite storm count · Infinite magecraft triggers
Show steps
  1. Cast Searing Touch with buyback by paying {R}. Storm-Kiln Artist, Blood Funnel and Judith trigger.
  2. Storm-Kiln Artist triggers, creating a Treasure token.
  3. Activate the Treasure by tapping and sacrificing it, adding {R}.
  4. Resolve the Judith trigger, creating a 2/2 Imp creature token.
  5. Resolve the Blood Funnel trigger, causing you to sacrifice the Imp.
  6. When the Imp dies, it triggers, dealing 2 damage to each opponent.
  7. Resolve the Searing Touch spell.
  8. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite storm count · Infinite magecraft triggers · Infinitely powerful creatures you control until end of turn
Show steps
  1. Cast Seething Anger with buyback by paying {R}. Storm-Kiln Artist, Blood Funnel and Judith trigger.
  2. Storm-Kiln Artist triggers, creating a Treasure token.
  3. Activate the Treasure by tapping and sacrificing it, adding {R}.
  4. Resolve the Judith trigger, creating a 2/2 Imp creature token.
  5. Resolve the Blood Funnel trigger, causing you to sacrifice the Imp.
  6. When the Imp dies, it triggers, dealing 2 damage to each opponent.
  7. Resolve the Seething Anger spell.
  8. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite storm count · Infinite magecraft triggers
Show steps
  1. Cast Searing Touch with buyback by paying {R}. Electro, Blood Funnel and Judith trigger.
  2. Resolve the Electro trigger, adding {R}.
  3. Resolve the Judith trigger, creating a creature token.
  4. Resolve the Blood Funnel trigger, causing you to sacrifice the creature token.
  5. Resolve the Searing Touch spell.
  6. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite storm count · Infinite magecraft triggers · Infinitely powerful creatures you control until end of turn
Show steps
  1. Cast Seething Anger with buyback by paying {R}. Electro, Blood Funnel and Judith trigger.
  2. Resolve the Electro trigger, adding {R}.
  3. Resolve the Judith trigger, creating a creature token.
  4. Resolve the Blood Funnel trigger, causing you to sacrifice the creature token.
  5. Resolve the Seething Anger spell.
  6. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite storm count · Infinite magecraft triggers · Infinite lifegain triggers · Infinite lifegain
Show steps
  1. Cast Searing Touch with buyback by paying {R}. Urabrask, Blood Funnel and Sedgemoor Witch trigger.
  2. Resolve the Urabrask trigger, adding {R} and dealing 1 damage to an opponent.
  3. Resolve the Sedgemoor Witch trigger, creating a 1/1 Pest creature token.
  4. Resolve the Blood Funnel trigger, causing you to sacrifice the Pest token.
  5. When the Pest dies, it triggers, causing you to gain 1 life.
  6. Resolve the Searing Touch spell.
  7. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite storm count · Infinite magecraft triggers
Show steps
  1. Cast Searing Touch with buyback by paying {R}. Urabrask, Blood Funnel and Judith trigger.
  2. Resolve the Urabrask trigger, adding {R} and dealing 1 damage to an opponent.
  3. Resolve the Judith trigger, creating a 2/2 Imp creature token.
  4. Resolve the Blood Funnel trigger, causing you to sacrifice the Imp.
  5. When the Imp dies, it triggers, dealing 2 damage to each opponent.
  6. Resolve the Searing Touch spell.
  7. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite storm count · Infinite magecraft triggers · Infinitely powerful creatures you control until end of turn · Infinite lifegain triggers · Infinite lifegain
Show steps
  1. Cast Seething Anger with buyback by paying {R}. Urabrask, Blood Funnel and Sedgemoor Witch trigger.
  2. Resolve the Urabrask trigger, adding {R} and dealing 1 damage to an opponent.
  3. Resolve the Sedgemoor Witch trigger, creating a 1/1 Pest creature token.
  4. Resolve the Blood Funnel trigger, causing you to sacrifice the Pest token.
  5. When the Pest dies, it triggers, causing you to gain 1 life.
  6. Resolve the Seething Anger spell.
  7. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite storm count · Infinite magecraft triggers · Infinitely powerful creatures you control until end of turn
Show steps
  1. Cast Seething Anger with buyback by paying {R}. Urabrask, Blood Funnel and Judith trigger.
  2. Resolve the Urabrask trigger, adding {R} and dealing 1 damage to any target.
  3. Resolve the Judith trigger, creating a 2/2 Imp creature token.
  4. Resolve the Blood Funnel trigger, causing you to sacrifice the Imp.
  5. When the Imp dies, it triggers, dealing 2 damage to each opponent.
  6. Resolve the Seething Anger spell.
  7. Repeat.
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