Combos with Benevolent Hydra
15 known combos in Commander — View Benevolent Hydra
Results:
Infinite damage
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
- Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target.
- Repeat.
Results:
Infinite colorless mana that can only be spent to activate abilities
· Infinite creature tokens
· Infinite damage
· Infinite ETB
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Marath.
- Activate Marath by paying {1} and removing a +1/+1 counter from it, putting two +1/+1 counters on Cryptic Trilobite.
- Activate Cryptic Trilobite's first ability by removing a +1/+1 counter from it, adding {C}{C} that can only be spent to activate abilities.
- Repeat.
- Once Cryptic Trilobite has infinite +1/+1 counters, you may remove them for infinite mana, then repeat step 1 to get infinite +1/+1 counters on Marath, which can then be used for Marath's other modes.
Results:
Infinite damage
· Infinite +1/+1 counters on a creature
Show steps
- Cast Gatta and Luzzu by paying {2}{W}.
- When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista.
- Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Benevolent Hydra.
- Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
- Repeat from step 3.
Results:
Infinite damage
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Triskelion by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
- Activate Triskelion by removing a +1/+1 counter on it, dealing 1 damage to any target.
- Repeat.
Results:
Infinite damage
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
- Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
- Repeat an arbitrarily large number of times.
- Move to the next turn, removing all damage marked on Walking Ballista.
- Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
- Repeat step 5 as desired.
Results:
Infinite damage
· Infinite +1/+1 counters on a creature
Show steps
- Cast Strength of Will by paying {1}{G}, targeting Walking Ballista.
- Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to it.
- Walking Ballista triggers, putting two +1/+1 counters on it due to Benevolent Hydra.
- Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
- Repeat from step 2.
Results:
Infinite damage
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself.
- Rite of Passage triggers, putting two +1/+1 counters on Triskelion.
- Repeat an arbitrarily large number of times.
- Move to the next turn, removing all damage marked on Triskelion.
- Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
- Repeat step 5 as desired.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite +1/+1 counters
Show steps
- Activate Lonis by paying {2} and sacrificing another artifact.
- If the artifact was a Clue, Lonis' third ability triggers, putting two +1/+1 counters on any other creature you control.
- Resolve the Lonis ability, putting two +1/+1 counters on it and causing you to draw a card.
- Lonis' second ability triggers, creating two Clue artifact tokens.
- Activate Krark-Clan Ironworks by sacrificing a Clue, adding {C}{C}.
- Lonis' third ability triggers, putting two +1/+1 counters on any other creature you control.
- Repeat.
Results:
Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Unspeakable Symbol by paying 3 life, putting two +1/+1 counters on Spike Feeder.
- Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain 4 life.
- Repeat.
Results:
Infinite damage
· Infinite +1/+1 counters on a creature
Show steps
- Cast Gatta and Luzzu by paying {2}{W}.
- When Gatta and Luzzu enters the battlefield, it triggers, targeting Triskelion.
- Activate Triskelion by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and Benevolent Hydra.
- Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
- Repeat from step 3.
Results:
Infinite damage
· Infinite +1/+1 counters on a creature
Show steps
- Cast Strength of Will by paying {1}{G}, targeting Triskelion.
- Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to it.
- Triskelion triggers, putting two +1/+1 counters on it due to Benevolent Hydra.
- Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
- Repeat from step 2.
Results:
Infinite green mana
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Experiment Kraj by tapping it, putting two +1/+1 counters onto Devoted Druid.
- Activate Experiment Kraj using Devoted Druid's last ability by putting a -1/-1 counter on itself, untapping it.
- Activate Experiment Kraj's own ability, putting two +1/+1 counters on itself.
- Remove the -1/-1 counter and one of the +1/+1 counters from Experiment Kraj as a state-based action.
- Repeat steps 2 through 4 any number of times, resulting in any number of +1/+1 counters on Experiment Kraj.
- Activate Experiment Kraj using Devoted Druid's last ability by putting a -1/-1 counter on itself, untapping it.
- Activate Experiment Kraj using Devoted Druid's first ability by tapping it, add {G}.
- Repeat steps 6 and 7 any number of times.
- You may also activate Experiment Kraj's own ability any number of times instead of step 7, putting any number of +1/+1 counters onto creatures.
Results:
Infinite damage
Show steps
- Activate Devoted Druid's first ability by tapping it, adding {G}.
- Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
- If Devoted Druid has a +1/+1 counter on it, repeat from step 1 until Devoted Druid has no +1/+1 counters.
- Activate Devoted Druid's outlast ability by paying {G} and tapping it, putting two +1/+1 counters on Devoted Druid.
- Shalai and Hallar triggers, dealing 2 damage to an opponent.
- Repeat from step 2.
Results:
Infinite proliferate
Show steps
- Activate Karn's Bastion by paying {4}, putting a charge counter on Lost Jitte and two +1/+1 counters on Cryptic Trilobite.
- Activate Cryptic Trilobite's first ability twice by removing two +1/+1 counters from it, adding {C}{C}{C}{C} that can only be spent to activate abilities.
- Activate Lost Jitte by removing a charge counter from it, untapping Karn's Bastion.
- Repeat.
Results:
Infinite colored mana
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Mikaeus' second ability by tapping it and removing a +1/+1 counter from it, putting two +1/+1 counters on each other creature you control.
- Activate Crystalline Crawler's first ability twice by removing two +1/+1 counters from it, adding {U}{U}.
- Activate Freed from the Real by paying {U}, untapping Mikaeus.
- Activate Mikaeus' first ability by tapping it, putting two +1/+1 counters on it.
- Activate Freed from the Real by paying {U}, untapping Mikaeus.
- Repeat.
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