Combos with Belt of Giant Strength
8 known combos in Commander — View Belt of Giant Strength
Results:
Target opponent loses the game
Show steps
- Declare your commander as an attacker.
- Rafiq's first and second abilities trigger.
- Resolve the first Rafiq trigger, giving your commander +1/+1 until end of turn.
- Resolve the second Rafiq trigger, giving your commander double strike until end of turn.
- Deal combat damage to an opponent using your commander, causing at least twenty-two damage to be dealt.
- The opponent loses the game due to being dealt twenty-one or more damage by your commander.
Results:
Win the game at the beginning of your next upkeep
Show steps
At the beginning of your upkeep, Mayael's Aria triggers, putting a +1/+1 counter on each creature you control, causing you to gain ten life and win the game.
Results:
Infinitely large creature until end of turn
Show steps
- Activate Belt of Giant Strength's equip ability by paying {0}, targeting the creature it is currently attached to.
- Crackdown Construct triggers, giving itself +1/+1 until end of turn.
- Resolve the Belt of Giant Strength ability, doing nothing.
- Repeat.
Results:
Each opponent loses the game
Show steps
- Cast Triumph of the Hordes giving all creatures you control +1/+1, infect, and trample until end of turn.
- Move to your combat phase.
- Attack with your commander.
- Your commander deals at least ten damage to an opponent in the form of poison counters.
- Kediss triggers, causing your commander to deal that much damage to each opponent aswell.
Results:
Each opponent loses the game
Show steps
- Cast Tainted Strike giving your commander +1/+0 and infect until end of turn.
- Move to your combat phase.
- Attack with your commander.
- Your commander deals at least ten damage to an opponent in the form of poison counters.
- Kediss triggers, causing your commander to deal that much damage to each opponent aswell.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cause another creature to enter the battlefield under your control with at least 20 +1/+1 counters on it due to Master Biomancer.
- Simic Ascendancy's second ability triggers, putting 20 growth counters on Simic Ascendancy.
- At the beginning of your next upkeep, Simic Ascendancy's third ability triggers, causing you to win the game.
Results:
Win the game at the beginning of your next upkeep
Show steps
- Cause another creature to enter the battlefield under your control with at least 20 +1/+1 counters on it due to Master Biomancer.
- Simic Ascendancy's second ability triggers, putting 20 growth counters on Simic Ascendancy.
- At the beginning of your next upkeep, Simic Ascendancy's third ability triggers, causing you to win the game.
Results:
Target opponent loses the game
Show steps
- Activate Vessel of the All-Consuming by tapping it, dealing at least ten damage to any opponent.
- Vessel of the All-Consuming's first and second ability trigger.
- Resolve Vessel of the All-Consuming's first trigger, putting a +1/+1 counter on it.
- Resolve Vessel of the All-Consuming's second trigger, causing that opponent to lose the game.
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