Combos with Bant Panorama
15 known combos in Commander — View Bant Panorama
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Scute Swarm and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Scute Swarm trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Scute Swarm from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Scute Swarm triggers.
- Repeat from step 5.
Results:
Infinite colored mana
· Infinite colorless mana
· Infinite lifegain triggers
· Infinite lifegain
· Infinite Treasure tokens
· Infinite landfall triggers
· Infinite Food tokens
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Tireless Provisioner and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Tireless Provisioner trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Tireless Provisioner from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Tireless Provisioner triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Rampaging Baloths and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Rampaging Baloths trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Rampaging Baloths from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Rampaging Baloths triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Zendikar's Roil and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Zendikar's Roil trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Zendikar's Roil from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Zendikar's Roil triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Field of the Dead and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Field of the Dead trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Field of the Dead from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Field of the Dead triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Omnath and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Omnath trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Omnath from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Omnath triggers.
- Repeat from step 5.
Results:
Infinite colorless mana
· Infinite card draw
· Infinite draw triggers
· Infinite landfall triggers
· Infinite Clue tokens
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Tireless Tracker and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Tireless Tracker trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Tireless Tracker from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Tireless Tracker triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Springheart Nantuko and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Springheart Nantuko trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Springheart Nantuko from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Springheart Nantuko triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Felidar Retreat and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Felidar Retreat trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Felidar Retreat from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Felidar Retreat triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Emeria Angel and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Emeria Angel trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Emeria Angel from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Emeria Angel triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Greensleeves and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Greensleeves trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Greensleeves from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Greensleeves triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Sporemound and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Sporemound trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Sporemound from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Sporemound triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
· Infinitely powerful Bird tokens you control until end of turn
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Chocobo Racetrack and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Chocobo Racetrack trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Chocobo Racetrack from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Chocobo Racetrack triggers.
- Repeat from step 5.
Results:
Infinite ETB
· Infinite colorless mana
· Infinite creature tokens
· Infinite landfall triggers
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Elfsworn Giant and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Elfsworn Giant trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Elfsworn Giant from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Elfsworn Giant triggers.
- Repeat from step 5.
Results:
Infinite colorless mana
· Infinite landfall triggers
· Infinite Rock tokens
Show steps
- Fetch a land using Bant Panorama.
- When the fetched land enters, Toggo and Kodama trigger.
- Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Kodama and Toggo trigger.
- Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
- Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
- Resolve the Toggo from step 4, creating a token.
- When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
- When Ghost Town enters, Toggo triggers.
- Repeat from step 5.
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