Combos with Bad River

15 known combos in Commander — View Bad River

Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River
Zendikar's Roil Zendikar's Roil
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Zendikar's Roil and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Zendikar's Roil trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Zendikar's Roil from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Zendikar's Roil triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River
Scute Swarm Scute Swarm
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Scute Swarm and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Scute Swarm trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Scute Swarm from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Scute Swarm triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River Rampaging Baloths Rampaging Baloths
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Rampaging Baloths and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Rampaging Baloths trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Rampaging Baloths from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Rampaging Baloths triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Tireless Provisioner Tireless Provisioner
Bad River Bad River
Results: Infinite colored mana · Infinite colorless mana · Infinite lifegain triggers · Infinite lifegain · Infinite Treasure tokens · Infinite landfall triggers · Infinite Food tokens
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Tireless Provisioner and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Tireless Provisioner trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Tireless Provisioner from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Tireless Provisioner triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Tireless Tracker Tireless Tracker
Bad River Bad River
Results: Infinite colorless mana · Infinite card draw · Infinite draw triggers · Infinite landfall triggers · Infinite Clue tokens
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Tireless Tracker and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Tireless Tracker trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Tireless Tracker from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Tireless Tracker triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River
Springheart Nantuko Springheart Nantuko
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Springheart Nantuko and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Springheart Nantuko trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Springheart Nantuko from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Springheart Nantuko triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River
Field of the Dead Field of the Dead
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Field of the Dead and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Field of the Dead trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Field of the Dead from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Field of the Dead triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River Felidar Retreat Felidar Retreat
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Felidar Retreat and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Felidar Retreat trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Felidar Retreat from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Felidar Retreat triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River Omnath, Locus of Rage Omnath, Locus of Rage
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Omnath and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Omnath trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Omnath from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Omnath triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River Eusocial Engineering Eusocial Engineering
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Eusocial Engineering and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Eusocial Engineering trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Eusocial Engineering from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Eusocial Engineering triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River Sporemound Sporemound
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Sporemound and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Sporemound trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Sporemound from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Sporemound triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River
Seed the Land Seed the Land
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Seed the Land and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Seed the Land trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Seed the Land from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Seed the Land triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River Greensleeves, Maro-Sorcerer Greensleeves, Maro-Sorcerer
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Greensleeves and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Greensleeves trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Greensleeves from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Greensleeves triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Bad River Bad River
Elfsworn Giant Elfsworn Giant
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Elfsworn Giant and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Elfsworn Giant trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Elfsworn Giant from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Elfsworn Giant triggers.
  10. Repeat from step 5.
Kodama of the East Tree Kodama of the East Tree
Ghost Town Ghost Town
Chocobo Racetrack Chocobo Racetrack
Bad River Bad River
Results: Infinite ETB · Infinite colorless mana · Infinite creature tokens · Infinite landfall triggers · Infinitely powerful Bird tokens you control until end of turn
Show steps
  1. Fetch a land using Bad River.
  2. When the fetched land enters, Chocobo Racetrack and Kodama trigger.
  3. Resolve the Kodama trigger, putting Ghost Town from your hand onto the battlefield.
  4. When Ghost Town enters, Kodama and Chocobo Racetrack trigger.
  5. Holding priority, activate Ghost Town's first abiltiy by tapping it, adding {C}.
  6. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand.
  7. Resolve the Chocobo Racetrack from step 4, creating a token.
  8. When the token enters, Kodama triggers, putting Ghost Town from your hand onto the battlefield.
  9. When Ghost Town enters, Chocobo Racetrack triggers.
  10. Repeat from step 5.
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